Paul Gofman : d3dx9: Use check_texture_requirements() in D3DXCheckCubeTextureRequirements() with correct resource type.

Alexandre Julliard julliard at winehq.org
Wed Oct 30 18:40:10 CDT 2019


Module: wine
Branch: master
Commit: e50873f504b4693c9efcf7113afcb633155babbc
URL:    https://source.winehq.org/git/wine.git/?a=commit;h=e50873f504b4693c9efcf7113afcb633155babbc

Author: Paul Gofman <gofmanp at gmail.com>
Date:   Fri Oct 25 20:30:57 2019 +0300

d3dx9: Use check_texture_requirements() in D3DXCheckCubeTextureRequirements() with correct resource type.

Signed-off-by: Paul Gofman <gofmanp at gmail.com>
Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 dlls/d3dx9_36/texture.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/dlls/d3dx9_36/texture.c b/dlls/d3dx9_36/texture.c
index 57326f406a..9cd91789b1 100644
--- a/dlls/d3dx9_36/texture.c
+++ b/dlls/d3dx9_36/texture.c
@@ -450,7 +450,7 @@ HRESULT WINAPI D3DXCheckCubeTextureRequirements(struct IDirect3DDevice9 *device,
     if ((caps.TextureCaps & D3DPTEXTURECAPS_CUBEMAP_POW2) && (!is_pow2(s)))
         s = make_pow2(s);
 
-    hr = D3DXCheckTextureRequirements(device, &s, &s, miplevels, usage, format, pool);
+    hr = check_texture_requirements(device, &s, &s, miplevels, usage, format, pool, D3DRTYPE_CUBETEXTURE);
 
     if (!(caps.TextureCaps & D3DPTEXTURECAPS_MIPCUBEMAP))
     {




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