Henri Verbeet : wined3d: Derive the GL bind point for buffer object maps from the bind flags.
Alexandre Julliard
julliard at winehq.org
Mon Sep 23 15:22:33 CDT 2019
Module: wine
Branch: master
Commit: 2bc6941ab06bc5243eb77a5bcf26d482a58c40ba
URL: https://source.winehq.org/git/wine.git/?a=commit;h=2bc6941ab06bc5243eb77a5bcf26d482a58c40ba
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Mon Sep 23 15:12:15 2019 +0330
wined3d: Derive the GL bind point for buffer object maps from the bind flags.
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
---
dlls/wined3d/adapter_gl.c | 20 ++++++++++++++++----
dlls/wined3d/adapter_vk.c | 4 ++--
dlls/wined3d/buffer.c | 8 +++++---
dlls/wined3d/directx.c | 4 ++--
dlls/wined3d/surface.c | 23 +++++++++++------------
dlls/wined3d/texture.c | 10 ++++------
dlls/wined3d/wined3d_private.h | 14 ++++++++------
7 files changed, 48 insertions(+), 35 deletions(-)
Diff: https://source.winehq.org/git/wine.git/?a=commitdiff;h=2bc6941ab06bc5243eb77a5bcf26d482a58c40ba
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