Henri Verbeet : wined3d: Derive the GL bind point for buffer object maps from the bind flags.

Alexandre Julliard julliard at winehq.org
Mon Sep 23 15:22:33 CDT 2019


Module: wine
Branch: master
Commit: 2bc6941ab06bc5243eb77a5bcf26d482a58c40ba
URL:    https://source.winehq.org/git/wine.git/?a=commit;h=2bc6941ab06bc5243eb77a5bcf26d482a58c40ba

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Mon Sep 23 15:12:15 2019 +0330

wined3d: Derive the GL bind point for buffer object maps from the bind flags.

Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 dlls/wined3d/adapter_gl.c      | 20 ++++++++++++++++----
 dlls/wined3d/adapter_vk.c      |  4 ++--
 dlls/wined3d/buffer.c          |  8 +++++---
 dlls/wined3d/directx.c         |  4 ++--
 dlls/wined3d/surface.c         | 23 +++++++++++------------
 dlls/wined3d/texture.c         | 10 ++++------
 dlls/wined3d/wined3d_private.h | 14 ++++++++------
 7 files changed, 48 insertions(+), 35 deletions(-)

Diff:   https://source.winehq.org/git/wine.git/?a=commitdiff;h=2bc6941ab06bc5243eb77a5bcf26d482a58c40ba



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