Henri Verbeet : wined3d: Move the "buffer_object" field from struct wined3d_buffer_gl to struct wined3d_buffer.

Alexandre Julliard julliard at winehq.org
Mon Sep 23 15:22:33 CDT 2019


Module: wine
Branch: master
Commit: 179c8cc86faab506bc7589a74f92e033869ddc40
URL:    https://source.winehq.org/git/wine.git/?a=commit;h=179c8cc86faab506bc7589a74f92e033869ddc40

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Mon Sep 23 15:12:17 2019 +0330

wined3d: Move the "buffer_object" field from struct wined3d_buffer_gl to struct wined3d_buffer.

We'll want to use this for Vulkan buffers as well.

Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 dlls/wined3d/adapter_gl.c      |  2 +-
 dlls/wined3d/buffer.c          | 24 ++++++++++++++----------
 dlls/wined3d/context.c         |  6 +++---
 dlls/wined3d/state.c           | 14 ++++----------
 dlls/wined3d/view.c            |  7 +++----
 dlls/wined3d/wined3d_private.h |  2 +-
 6 files changed, 26 insertions(+), 29 deletions(-)

Diff:   https://source.winehq.org/git/wine.git/?a=commitdiff;h=179c8cc86faab506bc7589a74f92e033869ddc40



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