Henri Verbeet : wined3d: Move the "buffer_object" field from struct wined3d_buffer_gl to struct wined3d_buffer.
Alexandre Julliard
julliard at winehq.org
Mon Sep 23 15:22:33 CDT 2019
Module: wine
Branch: master
Commit: 179c8cc86faab506bc7589a74f92e033869ddc40
URL: https://source.winehq.org/git/wine.git/?a=commit;h=179c8cc86faab506bc7589a74f92e033869ddc40
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Mon Sep 23 15:12:17 2019 +0330
wined3d: Move the "buffer_object" field from struct wined3d_buffer_gl to struct wined3d_buffer.
We'll want to use this for Vulkan buffers as well.
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
---
dlls/wined3d/adapter_gl.c | 2 +-
dlls/wined3d/buffer.c | 24 ++++++++++++++----------
dlls/wined3d/context.c | 6 +++---
dlls/wined3d/state.c | 14 ++++----------
dlls/wined3d/view.c | 7 +++----
dlls/wined3d/wined3d_private.h | 2 +-
6 files changed, 26 insertions(+), 29 deletions(-)
Diff: https://source.winehq.org/git/wine.git/?a=commitdiff;h=179c8cc86faab506bc7589a74f92e033869ddc40
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