Chip Davis : d3d11: Introduce a function to convert D3D11 fill modes to wined3d.
Alexandre Julliard
julliard at winehq.org
Mon Apr 6 15:53:22 CDT 2020
Module: wine
Branch: master
Commit: a6529ff876043d03bdee124c7b3dad195a2c82c2
URL: https://source.winehq.org/git/wine.git/?a=commit;h=a6529ff876043d03bdee124c7b3dad195a2c82c2
Author: Chip Davis <cdavis at codeweavers.com>
Date: Fri Apr 3 11:06:04 2020 -0500
d3d11: Introduce a function to convert D3D11 fill modes to wined3d.
Signed-off-by: Chip Davis <cdavis at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
---
dlls/d3d11/state.c | 7 ++++++-
1 file changed, 6 insertions(+), 1 deletion(-)
diff --git a/dlls/d3d11/state.c b/dlls/d3d11/state.c
index eb3080d55c..b4bcf63094 100644
--- a/dlls/d3d11/state.c
+++ b/dlls/d3d11/state.c
@@ -1071,6 +1071,11 @@ static const struct wined3d_parent_ops d3d_rasterizer_state_wined3d_parent_ops =
d3d_rasterizer_state_wined3d_object_destroyed,
};
+static enum wined3d_fill_mode wined3d_fill_mode_from_d3d11(D3D11_FILL_MODE mode)
+{
+ return (enum wined3d_fill_mode)mode;
+}
+
static HRESULT d3d_rasterizer_state_init(struct d3d_rasterizer_state *state, struct d3d_device *device,
const D3D11_RASTERIZER_DESC *desc)
{
@@ -1090,7 +1095,7 @@ static HRESULT d3d_rasterizer_state_init(struct d3d_rasterizer_state *state, str
return E_FAIL;
}
- wined3d_desc.fill_mode = desc->FillMode;
+ wined3d_desc.fill_mode = wined3d_fill_mode_from_d3d11(desc->FillMode);
wined3d_desc.cull_mode = desc->CullMode;
wined3d_desc.front_ccw = desc->FrontCounterClockwise;
wined3d_desc.depth_bias = desc->DepthBias;
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