Chip Davis : d3d11: Introduce a function to convert D3D11 fill modes to wined3d.

Alexandre Julliard julliard at winehq.org
Mon Apr 6 15:53:22 CDT 2020


Module: wine
Branch: master
Commit: a6529ff876043d03bdee124c7b3dad195a2c82c2
URL:    https://source.winehq.org/git/wine.git/?a=commit;h=a6529ff876043d03bdee124c7b3dad195a2c82c2

Author: Chip Davis <cdavis at codeweavers.com>
Date:   Fri Apr  3 11:06:04 2020 -0500

d3d11: Introduce a function to convert D3D11 fill modes to wined3d.

Signed-off-by: Chip Davis <cdavis at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 dlls/d3d11/state.c | 7 ++++++-
 1 file changed, 6 insertions(+), 1 deletion(-)

diff --git a/dlls/d3d11/state.c b/dlls/d3d11/state.c
index eb3080d55c..b4bcf63094 100644
--- a/dlls/d3d11/state.c
+++ b/dlls/d3d11/state.c
@@ -1071,6 +1071,11 @@ static const struct wined3d_parent_ops d3d_rasterizer_state_wined3d_parent_ops =
     d3d_rasterizer_state_wined3d_object_destroyed,
 };
 
+static enum wined3d_fill_mode wined3d_fill_mode_from_d3d11(D3D11_FILL_MODE mode)
+{
+    return (enum wined3d_fill_mode)mode;
+}
+
 static HRESULT d3d_rasterizer_state_init(struct d3d_rasterizer_state *state, struct d3d_device *device,
         const D3D11_RASTERIZER_DESC *desc)
 {
@@ -1090,7 +1095,7 @@ static HRESULT d3d_rasterizer_state_init(struct d3d_rasterizer_state *state, str
         return E_FAIL;
     }
 
-    wined3d_desc.fill_mode = desc->FillMode;
+    wined3d_desc.fill_mode = wined3d_fill_mode_from_d3d11(desc->FillMode);
     wined3d_desc.cull_mode = desc->CullMode;
     wined3d_desc.front_ccw = desc->FrontCounterClockwise;
     wined3d_desc.depth_bias = desc->DepthBias;




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