Zhiyi Zhang : wined3d: Correct a comment in wined3d_check_device_type().

Alexandre Julliard julliard at winehq.org
Tue Apr 21 15:59:47 CDT 2020


Module: wine
Branch: master
Commit: b6968ab59dddd9c056d49effc60559065f34a5f1
URL:    https://source.winehq.org/git/wine.git/?a=commit;h=b6968ab59dddd9c056d49effc60559065f34a5f1

Author: Zhiyi Zhang <zzhang at codeweavers.com>
Date:   Tue Apr 21 21:36:43 2020 +0800

wined3d: Correct a comment in wined3d_check_device_type().

Signed-off-by: Zhiyi Zhang <zzhang at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 dlls/wined3d/directx.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c
index 42e1578561..b65f13e775 100644
--- a/dlls/wined3d/directx.c
+++ b/dlls/wined3d/directx.c
@@ -1755,7 +1755,7 @@ HRESULT CDECL wined3d_check_device_type(const struct wined3d *wined3d,
             debug_d3dformat(backbuffer_format), windowed);
 
     /* The task of this function is to check whether a certain display / backbuffer format
-     * combination is available on the given adapter. In fullscreen mode microsoft specified
+     * combination is available on the given output. In fullscreen mode microsoft specified
      * that the display format shouldn't provide alpha and that ignoring alpha the backbuffer
      * and display format should match exactly.
      * In windowed mode format conversion can occur and this depends on the driver. */




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