Giovanni Mascellani : d2d1: Trim rasterization area when drawing Bézier curves.

Alexandre Julliard julliard at winehq.org
Thu Feb 13 15:36:31 CST 2020


Module: wine
Branch: master
Commit: b33177355e4449178c79a6b61371e0c77f6b48e1
URL:    https://source.winehq.org/git/wine.git/?a=commit;h=b33177355e4449178c79a6b61371e0c77f6b48e1

Author: Giovanni Mascellani <gio at debian.org>
Date:   Tue Feb 11 16:50:03 2020 +0100

d2d1: Trim rasterization area when drawing Bézier curves.

A Bézier stroke can lie outside its "defining triangle" for at most
half of the stroke width, not an entire stroke width.

Signed-off-by: Giovanni Mascellani <gio at debian.org>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 dlls/d2d1/device.c | 112 ++++++++++++++++++++++++++---------------------------
 1 file changed, 56 insertions(+), 56 deletions(-)

Diff:   https://source.winehq.org/git/wine.git/?a=commitdiff;h=b33177355e4449178c79a6b61371e0c77f6b48e1



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