Gabriel Ivăncescu : winex11.drv: Don't confine the pointer to any window when just checking for active grab.

Alexandre Julliard julliard at winehq.org
Wed Jan 15 16:26:47 CST 2020


Module: wine
Branch: master
Commit: dd38e4576b89921d45759aee333c5ccf70c31dff
URL:    https://source.winehq.org/git/wine.git/?a=commit;h=dd38e4576b89921d45759aee333c5ccf70c31dff

Author: Gabriel Ivăncescu <gabrielopcode at gmail.com>
Date:   Wed Jan 15 14:21:36 2020 +0200

winex11.drv: Don't confine the pointer to any window when just checking for active grab.

Fixes a regression introduced by 74efb3e872aebf57a42d62b52e149ae26f320c9a,
which caused some random pointer warping on a setup with multiple "workspaces"
when switching between them and a full screen game that warped the mouse.

Signed-off-by: Gabriel Ivăncescu <gabrielopcode at gmail.com>
Signed-off-by: Rémi Bernon <rbernon at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 dlls/winex11.drv/mouse.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/dlls/winex11.drv/mouse.c b/dlls/winex11.drv/mouse.c
index 290732fa93..7f0edd9be6 100644
--- a/dlls/winex11.drv/mouse.c
+++ b/dlls/winex11.drv/mouse.c
@@ -1478,7 +1478,7 @@ BOOL CDECL X11DRV_SetCursorPos( INT x, INT y )
     if (!clipping_cursor &&
         XGrabPointer( data->display, root_window, False,
                       PointerMotionMask | ButtonPressMask | ButtonReleaseMask,
-                      GrabModeAsync, GrabModeAsync, root_window, None, CurrentTime ) != GrabSuccess)
+                      GrabModeAsync, GrabModeAsync, None, None, CurrentTime ) != GrabSuccess)
     {
         WARN( "refusing to warp pointer to %u, %u without exclusive grab\n", pos.x, pos.y );
         return FALSE;




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