Zebediah Figura : ddraw: Update the primary stateblock in d3d_device3_SetTransform() and d3d_device3_MultiplyTransform().
Alexandre Julliard
julliard at winehq.org
Thu Jan 30 16:10:23 CST 2020
Module: wine
Branch: master
Commit: b41af695c3302962d6e53e8b87f62dcab055ffca
URL: https://source.winehq.org/git/wine.git/?a=commit;h=b41af695c3302962d6e53e8b87f62dcab055ffca
Author: Zebediah Figura <z.figura12 at gmail.com>
Date: Wed Jan 29 19:24:45 2020 -0600
ddraw: Update the primary stateblock in d3d_device3_SetTransform() and d3d_device3_MultiplyTransform().
Signed-off-by: Zebediah Figura <z.figura12 at gmail.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
---
dlls/ddraw/device.c | 4 ++++
1 file changed, 4 insertions(+)
diff --git a/dlls/ddraw/device.c b/dlls/ddraw/device.c
index f19d81ccea..69a2767f90 100644
--- a/dlls/ddraw/device.c
+++ b/dlls/ddraw/device.c
@@ -3193,6 +3193,8 @@ static HRESULT WINAPI d3d_device3_SetTransform(IDirect3DDevice3 *iface,
wined3d_mutex_lock();
multiply_matrix(&projection, &device->legacy_clipspace, matrix);
+ wined3d_stateblock_set_transform(device->state,
+ WINED3D_TS_PROJECTION, (struct wined3d_matrix *)&projection);
wined3d_device_set_transform(device->wined3d_device,
WINED3D_TS_PROJECTION, (struct wined3d_matrix *)&projection);
device->legacy_projection = *matrix;
@@ -3404,6 +3406,8 @@ static HRESULT WINAPI d3d_device3_MultiplyTransform(IDirect3DDevice3 *iface,
wined3d_mutex_lock();
multiply_matrix(&tmp, &device->legacy_projection, matrix);
multiply_matrix(&projection, &device->legacy_clipspace, &tmp);
+ wined3d_stateblock_set_transform(device->state,
+ WINED3D_TS_PROJECTION, (struct wined3d_matrix *)&projection);
wined3d_device_set_transform(device->wined3d_device,
WINED3D_TS_PROJECTION, (struct wined3d_matrix *)&projection);
device->legacy_projection = tmp;
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