Henri Verbeet : vkd3d-shader: Rename the vkd3d_descriptor_range structure to vkd3d_shader_descriptor_range.

Alexandre Julliard julliard at winehq.org
Tue Jul 14 16:23:23 CDT 2020


Module: vkd3d
Branch: master
Commit: de76e7c0b58d31284ce00771fa3332e7c4effcc2
URL:    https://source.winehq.org/git/vkd3d.git/?a=commit;h=de76e7c0b58d31284ce00771fa3332e7c4effcc2

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Tue Jul 14 16:10:52 2020 +0430

vkd3d-shader: Rename the vkd3d_descriptor_range structure to vkd3d_shader_descriptor_range.

Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 include/vkd3d_shader.h   |  4 ++--
 libs/vkd3d-shader/dxbc.c | 12 ++++++------
 2 files changed, 8 insertions(+), 8 deletions(-)

diff --git a/include/vkd3d_shader.h b/include/vkd3d_shader.h
index cc61dc5..d7711b0 100644
--- a/include/vkd3d_shader.h
+++ b/include/vkd3d_shader.h
@@ -428,7 +428,7 @@ enum vkd3d_shader_descriptor_range_type
     VKD3D_FORCE_32_BIT_ENUM(VKD3D_SHADER_DESCRIPTOR_RANGE_TYPE),
 };
 
-struct vkd3d_descriptor_range
+struct vkd3d_shader_descriptor_range
 {
     enum vkd3d_shader_descriptor_range_type range_type;
     unsigned int descriptor_count;
@@ -440,7 +440,7 @@ struct vkd3d_descriptor_range
 struct vkd3d_root_descriptor_table
 {
     unsigned int descriptor_range_count;
-    const struct vkd3d_descriptor_range *descriptor_ranges;
+    const struct vkd3d_shader_descriptor_range *descriptor_ranges;
 };
 
 struct vkd3d_root_constants
diff --git a/libs/vkd3d-shader/dxbc.c b/libs/vkd3d-shader/dxbc.c
index 6035aee..7692880 100644
--- a/libs/vkd3d-shader/dxbc.c
+++ b/libs/vkd3d-shader/dxbc.c
@@ -2223,7 +2223,7 @@ struct root_signature_parser_context
 };
 
 static int shader_parse_descriptor_ranges(struct root_signature_parser_context *context,
-        unsigned int offset, unsigned int count, struct vkd3d_descriptor_range *ranges)
+        unsigned int offset, unsigned int count, struct vkd3d_shader_descriptor_range *ranges)
 {
     const char *ptr;
     unsigned int i;
@@ -2302,7 +2302,7 @@ static int shader_parse_descriptor_ranges1(struct root_signature_parser_context
 static int shader_parse_descriptor_table(struct root_signature_parser_context *context,
         unsigned int offset, struct vkd3d_root_descriptor_table *table)
 {
-    struct vkd3d_descriptor_range *ranges;
+    struct vkd3d_shader_descriptor_range *ranges;
     unsigned int count;
     const char *ptr;
 
@@ -2809,7 +2809,7 @@ static int shader_write_root_signature_header(struct root_signature_writer_conte
 static int shader_write_descriptor_ranges(struct root_signature_writer_context *context,
         const struct vkd3d_root_descriptor_table *table)
 {
-    const struct vkd3d_descriptor_range *ranges = table->descriptor_ranges;
+    const struct vkd3d_shader_descriptor_range *ranges = table->descriptor_ranges;
     unsigned int i;
 
     for (i = 0; i < table->descriptor_range_count; ++i)
@@ -3044,7 +3044,7 @@ static int validate_descriptor_table_v_1_0(const struct vkd3d_root_descriptor_ta
 
     for (i = 0; i < descriptor_table->descriptor_range_count; ++i)
     {
-        const struct vkd3d_descriptor_range *r = &descriptor_table->descriptor_ranges[i];
+        const struct vkd3d_shader_descriptor_range *r = &descriptor_table->descriptor_ranges[i];
 
         if (r->range_type == VKD3D_SHADER_DESCRIPTOR_RANGE_TYPE_SRV
                 || r->range_type == VKD3D_SHADER_DESCRIPTOR_RANGE_TYPE_UAV
@@ -3201,7 +3201,7 @@ static int convert_root_parameters_to_v_1_0(struct vkd3d_root_parameter *dst,
         const struct vkd3d_root_parameter1 *src, unsigned int count)
 {
     const struct vkd3d_descriptor_range1 *ranges1;
-    struct vkd3d_descriptor_range *ranges;
+    struct vkd3d_shader_descriptor_range *ranges;
     unsigned int i, j;
     int ret;
 
@@ -3319,7 +3319,7 @@ static void free_descriptor_ranges1(const struct vkd3d_root_parameter1 *paramete
 static int convert_root_parameters_to_v_1_1(struct vkd3d_root_parameter1 *dst,
         const struct vkd3d_root_parameter *src, unsigned int count)
 {
-    const struct vkd3d_descriptor_range *ranges;
+    const struct vkd3d_shader_descriptor_range *ranges;
     struct vkd3d_descriptor_range1 *ranges1;
     unsigned int i, j;
     int ret;




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