Henri Verbeet : vkd3d-shader: Rename the vkd3d_descriptor_range1 structure to vkd3d_shader_descriptor_range1.
Alexandre Julliard
julliard at winehq.org
Tue Jul 14 16:23:23 CDT 2020
Module: vkd3d
Branch: master
Commit: 6b0eb4671657ffb8a7c07d97d3906c26ea5e15cf
URL: https://source.winehq.org/git/vkd3d.git/?a=commit;h=6b0eb4671657ffb8a7c07d97d3906c26ea5e15cf
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Tue Jul 14 16:10:53 2020 +0430
vkd3d-shader: Rename the vkd3d_descriptor_range1 structure to vkd3d_shader_descriptor_range1.
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
---
include/vkd3d_shader.h | 4 ++--
libs/vkd3d-shader/dxbc.c | 14 +++++++-------
2 files changed, 9 insertions(+), 9 deletions(-)
diff --git a/include/vkd3d_shader.h b/include/vkd3d_shader.h
index d7711b0..ab670ec 100644
--- a/include/vkd3d_shader.h
+++ b/include/vkd3d_shader.h
@@ -522,7 +522,7 @@ enum vkd3d_shader_descriptor_range_flags
VKD3D_FORCE_32_BIT_ENUM(VKD3D_SHADER_DESCRIPTOR_RANGE_FLAGS),
};
-struct vkd3d_descriptor_range1
+struct vkd3d_shader_descriptor_range1
{
enum vkd3d_shader_descriptor_range_type range_type;
unsigned int descriptor_count;
@@ -535,7 +535,7 @@ struct vkd3d_descriptor_range1
struct vkd3d_root_descriptor_table1
{
unsigned int descriptor_range_count;
- const struct vkd3d_descriptor_range1 *descriptor_ranges;
+ const struct vkd3d_shader_descriptor_range1 *descriptor_ranges;
};
struct vkd3d_root_descriptor1
diff --git a/libs/vkd3d-shader/dxbc.c b/libs/vkd3d-shader/dxbc.c
index 7692880..76a6a47 100644
--- a/libs/vkd3d-shader/dxbc.c
+++ b/libs/vkd3d-shader/dxbc.c
@@ -2253,7 +2253,7 @@ static int shader_parse_descriptor_ranges(struct root_signature_parser_context *
return VKD3D_OK;
}
-static void shader_validate_descriptor_range1(const struct vkd3d_descriptor_range1 *range)
+static void shader_validate_descriptor_range1(const struct vkd3d_shader_descriptor_range1 *range)
{
unsigned int unknown_flags = range->flags & ~(VKD3D_SHADER_DESCRIPTOR_RANGE_FLAG_NONE
| VKD3D_SHADER_DESCRIPTOR_RANGE_FLAG_DESCRIPTORS_VOLATILE
@@ -2266,7 +2266,7 @@ static void shader_validate_descriptor_range1(const struct vkd3d_descriptor_rang
}
static int shader_parse_descriptor_ranges1(struct root_signature_parser_context *context,
- unsigned int offset, unsigned int count, struct vkd3d_descriptor_range1 *ranges)
+ unsigned int offset, unsigned int count, struct vkd3d_shader_descriptor_range1 *ranges)
{
const char *ptr;
unsigned int i;
@@ -2329,7 +2329,7 @@ static int shader_parse_descriptor_table(struct root_signature_parser_context *c
static int shader_parse_descriptor_table1(struct root_signature_parser_context *context,
unsigned int offset, struct vkd3d_root_descriptor_table1 *table)
{
- struct vkd3d_descriptor_range1 *ranges;
+ struct vkd3d_shader_descriptor_range1 *ranges;
unsigned int count;
const char *ptr;
@@ -2832,7 +2832,7 @@ static int shader_write_descriptor_ranges(struct root_signature_writer_context *
static int shader_write_descriptor_ranges1(struct root_signature_writer_context *context,
const struct vkd3d_root_descriptor_table1 *table)
{
- const struct vkd3d_descriptor_range1 *ranges = table->descriptor_ranges;
+ const struct vkd3d_shader_descriptor_range1 *ranges = table->descriptor_ranges;
unsigned int i;
for (i = 0; i < table->descriptor_range_count; ++i)
@@ -3080,7 +3080,7 @@ static int validate_descriptor_table_v_1_1(const struct vkd3d_root_descriptor_ta
for (i = 0; i < descriptor_table->descriptor_range_count; ++i)
{
- const struct vkd3d_descriptor_range1 *r = &descriptor_table->descriptor_ranges[i];
+ const struct vkd3d_shader_descriptor_range1 *r = &descriptor_table->descriptor_ranges[i];
if (r->range_type == VKD3D_SHADER_DESCRIPTOR_RANGE_TYPE_SRV
|| r->range_type == VKD3D_SHADER_DESCRIPTOR_RANGE_TYPE_UAV
@@ -3200,7 +3200,7 @@ static void free_descriptor_ranges(const struct vkd3d_root_parameter *parameters
static int convert_root_parameters_to_v_1_0(struct vkd3d_root_parameter *dst,
const struct vkd3d_root_parameter1 *src, unsigned int count)
{
- const struct vkd3d_descriptor_range1 *ranges1;
+ const struct vkd3d_shader_descriptor_range1 *ranges1;
struct vkd3d_shader_descriptor_range *ranges;
unsigned int i, j;
int ret;
@@ -3320,7 +3320,7 @@ static int convert_root_parameters_to_v_1_1(struct vkd3d_root_parameter1 *dst,
const struct vkd3d_root_parameter *src, unsigned int count)
{
const struct vkd3d_shader_descriptor_range *ranges;
- struct vkd3d_descriptor_range1 *ranges1;
+ struct vkd3d_shader_descriptor_range1 *ranges1;
unsigned int i, j;
int ret;
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