Zebediah Figura : quartz/vmr9: Return E_INVALIDARG if both texture and offscreen flags are passed to AllocateSurfaceHelper().
Alexandre Julliard
julliard at winehq.org
Wed Jul 22 16:34:28 CDT 2020
Module: wine
Branch: master
Commit: 7f0347bb04a2be2fcd5ebab826439c6f0d6a5703
URL: https://source.winehq.org/git/wine.git/?a=commit;h=7f0347bb04a2be2fcd5ebab826439c6f0d6a5703
Author: Zebediah Figura <z.figura12 at gmail.com>
Date: Tue Jul 21 17:49:57 2020 -0500
quartz/vmr9: Return E_INVALIDARG if both texture and offscreen flags are passed to AllocateSurfaceHelper().
Signed-off-by: Zebediah Figura <z.figura12 at gmail.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
---
dlls/quartz/tests/vmr9.c | 7 +++++++
dlls/quartz/vmr9.c | 7 +++++++
2 files changed, 14 insertions(+)
diff --git a/dlls/quartz/tests/vmr9.c b/dlls/quartz/tests/vmr9.c
index a2fd5b7686..092ee87132 100644
--- a/dlls/quartz/tests/vmr9.c
+++ b/dlls/quartz/tests/vmr9.c
@@ -2760,6 +2760,13 @@ static void test_allocate_surface_helper(void)
IDirect3DSurface9_Release(surfaces[0]);
+ info.Format = D3DFMT_A8R8G8B8;
+ info.dwFlags = VMR9AllocFlag_OffscreenSurface | VMR9AllocFlag_TextureSurface;
+ count = 1;
+ hr = IVMRSurfaceAllocatorNotify9_AllocateSurfaceHelper(notify, &info, &count, surfaces);
+ ok(hr == E_INVALIDARG, "Got hr %#x.\n", hr);
+ ok(count == 1, "Got count %u.\n", count);
+
out:
IVMRSurfaceAllocatorNotify9_Release(notify);
ref = IBaseFilter_Release(filter);
diff --git a/dlls/quartz/vmr9.c b/dlls/quartz/vmr9.c
index 00cd6bbce8..f66500086d 100644
--- a/dlls/quartz/vmr9.c
+++ b/dlls/quartz/vmr9.c
@@ -2042,6 +2042,13 @@ static HRESULT WINAPI VMR9SurfaceAllocatorNotify_AllocateSurfaceHelper(IVMRSurfa
allocinfo->dwFlags, allocinfo->dwWidth, allocinfo->dwHeight,
allocinfo->Format, allocinfo->Format, allocinfo->Pool, allocinfo->MinBuffers);
+ if ((allocinfo->dwFlags & VMR9AllocFlag_TextureSurface)
+ && (allocinfo->dwFlags & VMR9AllocFlag_OffscreenSurface))
+ {
+ WARN("Invalid flags specified; returning E_INVALIDARG.\n");
+ return E_INVALIDARG;
+ }
+
if (!allocinfo->Format)
{
IDirect3DSurface9 *backbuffer;
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