Zebediah Figura : dsdmo: Add a stub I3DL2 reverb effect.
Alexandre Julliard
julliard at winehq.org
Tue Jul 28 15:53:31 CDT 2020
Module: wine
Branch: master
Commit: eb6709dab41e7b2efe528a47e80c2d01f98d7384
URL: https://source.winehq.org/git/wine.git/?a=commit;h=eb6709dab41e7b2efe528a47e80c2d01f98d7384
Author: Zebediah Figura <z.figura12 at gmail.com>
Date: Mon Jul 27 20:26:00 2020 -0500
dsdmo: Add a stub I3DL2 reverb effect.
Signed-off-by: Zebediah Figura <z.figura12 at gmail.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
---
dlls/dsdmo/dsdmo.idl | 8 ++++++++
dlls/dsdmo/main.c | 43 +++++++++++++++++++++++++++++++++++++++++++
2 files changed, 51 insertions(+)
diff --git a/dlls/dsdmo/dsdmo.idl b/dlls/dsdmo/dsdmo.idl
index a967186af3..e5735b42f7 100644
--- a/dlls/dsdmo/dsdmo.idl
+++ b/dlls/dsdmo/dsdmo.idl
@@ -18,6 +18,14 @@
#pragma makedep register
+[
+ threading(both),
+ progid("Microsoft.DirectSoundI3DL2ReverbDMO.1"),
+ vi_progid("Microsoft.DirectSoundI3DL2ReverbDMO"),
+ uuid(ef985e71-d5c7-42d4-ba4d-2d073e2e96f4)
+]
+coclass DirectSoundI3DL2ReverbDMO {}
+
[
threading(both),
progid("Microsoft.DirectSoundWavesReverbDMO.1"),
diff --git a/dlls/dsdmo/main.c b/dlls/dsdmo/main.c
index 1e992fe541..f42d29f58b 100644
--- a/dlls/dsdmo/main.c
+++ b/dlls/dsdmo/main.c
@@ -434,6 +434,48 @@ static void effect_init(struct effect *effect, IUnknown *outer, const struct eff
effect->ops = ops;
}
+struct reverb
+{
+ struct effect effect;
+};
+
+static struct reverb *impl_reverb_from_effect(struct effect *iface)
+{
+ return CONTAINING_RECORD(iface, struct reverb, effect);
+}
+
+static void *reverb_query_interface(struct effect *iface, REFIID iid)
+{
+ return NULL;
+}
+
+static void reverb_destroy(struct effect *iface)
+{
+ struct reverb *effect = impl_reverb_from_effect(iface);
+
+ free(effect);
+}
+
+static const struct effect_ops reverb_ops =
+{
+ .destroy = reverb_destroy,
+ .query_interface = reverb_query_interface,
+};
+
+static HRESULT reverb_create(IUnknown *outer, IUnknown **out)
+{
+ struct reverb *object;
+
+ if (!(object = calloc(1, sizeof(*object))))
+ return E_OUTOFMEMORY;
+
+ effect_init(&object->effect, outer, &reverb_ops);
+
+ TRACE("Created I3DL2 reverb effect %p.\n", object);
+ *out = &object->effect.IUnknown_inner;
+ return S_OK;
+}
+
struct waves_reverb
{
struct effect effect;
@@ -628,6 +670,7 @@ static struct
}
class_factories[] =
{
+ {&GUID_DSFX_STANDARD_I3DL2REVERB, {{&class_factory_vtbl}, reverb_create}},
{&GUID_DSFX_WAVES_REVERB, {{&class_factory_vtbl}, waves_reverb_create}},
};
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