Zebediah Figura : vkd3d: Index the "vk_uav_counter_views" array to match the "uav_counters" array.

Alexandre Julliard julliard at winehq.org
Wed Jun 17 15:53:51 CDT 2020


Module: vkd3d
Branch: master
Commit: 671ca1e7218e7411a114dd3cdaab9391e4195cfd
URL:    https://source.winehq.org/git/vkd3d.git/?a=commit;h=671ca1e7218e7411a114dd3cdaab9391e4195cfd

Author: Zebediah Figura <zfigura at codeweavers.com>
Date:   Wed Jun 17 17:22:13 2020 +0430

vkd3d: Index the "vk_uav_counter_views" array to match the "uav_counters" array.

That is, index elements of vk_uav_counter_views by their index in uav_counters,
rather than by their register index. This is necessary because multiple UAVs can
share the same register index but differ in register space.

Signed-off-by: Zebediah Figura <zfigura at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 libs/vkd3d/command.c       | 33 ++++++++++++++++++++-------------
 libs/vkd3d/vkd3d_private.h |  2 +-
 2 files changed, 21 insertions(+), 14 deletions(-)

diff --git a/libs/vkd3d/command.c b/libs/vkd3d/command.c
index 217fcf3..b7e680e 100644
--- a/libs/vkd3d/command.c
+++ b/libs/vkd3d/command.c
@@ -1865,7 +1865,7 @@ static void d3d12_command_list_invalidate_bindings(struct d3d12_command_list *li
     if (state && state->uav_counter_mask)
     {
         enum vkd3d_pipeline_bind_point bind_point = (enum vkd3d_pipeline_bind_point)state->vk_bind_point;
-        list->pipeline_bindings[bind_point].uav_counter_dirty_mask = ~(uint8_t)0;
+        list->pipeline_bindings[bind_point].uav_counters_dirty = true;
     }
 }
 
@@ -2652,9 +2652,10 @@ static void d3d12_command_list_update_descriptor_table(struct d3d12_command_list
     const struct vkd3d_vk_device_procs *vk_procs = &list->device->vk_procs;
     struct VkDescriptorImageInfo image_infos[24], *current_image_info;
     const struct d3d12_root_descriptor_table *descriptor_table;
+    const struct d3d12_pipeline_state *state = list->state;
     const struct d3d12_root_descriptor_table_range *range;
     VkDevice vk_device = list->device->vk_device;
-    unsigned int i, j, descriptor_count;
+    unsigned int i, j, k, descriptor_count;
     struct d3d12_desc *descriptor;
 
     descriptor_table = root_signature_get_descriptor_table(root_signature, index);
@@ -2677,14 +2678,20 @@ static void d3d12_command_list_update_descriptor_table(struct d3d12_command_list
             unsigned int register_idx = range->base_register_idx + j;
 
             /* Track UAV counters. */
-            if (range->descriptor_magic == VKD3D_DESCRIPTOR_MAGIC_UAV
-                    && register_idx < ARRAY_SIZE(bindings->vk_uav_counter_views))
+            if (range->descriptor_magic == VKD3D_DESCRIPTOR_MAGIC_UAV)
             {
-                VkBufferView vk_counter_view = descriptor->magic == VKD3D_DESCRIPTOR_MAGIC_UAV
-                        ? descriptor->u.view->vk_counter_view : VK_NULL_HANDLE;
-                if (bindings->vk_uav_counter_views[register_idx] != vk_counter_view)
-                    bindings->uav_counter_dirty_mask |= 1u << register_idx;
-                bindings->vk_uav_counter_views[register_idx] = vk_counter_view;
+                for (k = 0; k < vkd3d_popcount(state->uav_counter_mask); ++k)
+                {
+                    if (state->uav_counters[k].register_index == register_idx)
+                    {
+                        VkBufferView vk_counter_view = descriptor->magic == VKD3D_DESCRIPTOR_MAGIC_UAV
+                                ? descriptor->u.view->vk_counter_view : VK_NULL_HANDLE;
+                        if (bindings->vk_uav_counter_views[k] != vk_counter_view)
+                            bindings->uav_counters_dirty = true;
+                        bindings->vk_uav_counter_views[k] = vk_counter_view;
+                        break;
+                    }
+                }
             }
 
             if (!vk_write_descriptor_set_from_d3d12_desc(current_descriptor_write,
@@ -2825,7 +2832,7 @@ static void d3d12_command_list_update_uav_counter_descriptors(struct d3d12_comma
     unsigned int uav_counter_count;
     unsigned int i;
 
-    if (!state || !(state->uav_counter_mask & bindings->uav_counter_dirty_mask))
+    if (!state || !bindings->uav_counters_dirty)
         return;
 
     uav_counter_count = vkd3d_popcount(state->uav_counter_mask);
@@ -2840,7 +2847,7 @@ static void d3d12_command_list_update_uav_counter_descriptors(struct d3d12_comma
         const struct vkd3d_shader_uav_counter_binding *uav_counter = &state->uav_counters[i];
         const VkBufferView *vk_uav_counter_views = bindings->vk_uav_counter_views;
 
-        assert(vk_uav_counter_views[uav_counter->register_index]);
+        assert(vk_uav_counter_views[i]);
 
         vk_descriptor_writes[i].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
         vk_descriptor_writes[i].pNext = NULL;
@@ -2851,7 +2858,7 @@ static void d3d12_command_list_update_uav_counter_descriptors(struct d3d12_comma
         vk_descriptor_writes[i].descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER;
         vk_descriptor_writes[i].pImageInfo = NULL;
         vk_descriptor_writes[i].pBufferInfo = NULL;
-        vk_descriptor_writes[i].pTexelBufferView = &vk_uav_counter_views[uav_counter->register_index];
+        vk_descriptor_writes[i].pTexelBufferView = &vk_uav_counter_views[i];
     }
 
     VK_CALL(vkUpdateDescriptorSets(vk_device, uav_counter_count, vk_descriptor_writes, 0, NULL));
@@ -2859,7 +2866,7 @@ static void d3d12_command_list_update_uav_counter_descriptors(struct d3d12_comma
     VK_CALL(vkCmdBindDescriptorSets(list->vk_command_buffer, bindings->vk_bind_point,
             state->vk_pipeline_layout, state->set_index, 1, &vk_descriptor_set, 0, NULL));
 
-    bindings->uav_counter_dirty_mask = 0;
+    bindings->uav_counters_dirty = false;
 }
 
 static void d3d12_command_list_update_descriptors(struct d3d12_command_list *list,
diff --git a/libs/vkd3d/vkd3d_private.h b/libs/vkd3d/vkd3d_private.h
index fbffee5..a4d73a9 100644
--- a/libs/vkd3d/vkd3d_private.h
+++ b/libs/vkd3d/vkd3d_private.h
@@ -921,7 +921,7 @@ struct vkd3d_pipeline_bindings
     uint64_t descriptor_table_active_mask;
 
     VkBufferView vk_uav_counter_views[VKD3D_SHADER_MAX_UNORDERED_ACCESS_VIEWS];
-    uint8_t uav_counter_dirty_mask;
+    bool uav_counters_dirty;
 
     /* Needed when VK_KHR_push_descriptor is not available. */
     struct vkd3d_push_descriptor push_descriptors[D3D12_MAX_ROOT_COST / 2];




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