Henri Verbeet : vkd3d-shader: Introduce struct vkd3d_shader_compile_info.

Alexandre Julliard julliard at winehq.org
Fri Jun 19 14:46:52 CDT 2020


Module: vkd3d
Branch: master
Commit: 8ff9610fedb4c360a52f1231fc20abe8982bb16b
URL:    https://source.winehq.org/git/vkd3d.git/?a=commit;h=8ff9610fedb4c360a52f1231fc20abe8982bb16b

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Fri Jun 19 16:31:32 2020 +0430

vkd3d-shader: Introduce struct vkd3d_shader_compile_info.

Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 include/vkd3d_shader.h                | 13 +++++++++++--
 libs/vkd3d-shader/vkd3d_shader_main.c | 18 ++++++++++++------
 libs/vkd3d/state.c                    |  9 +++++++--
 programs/vkd3d-compiler/main.c        | 12 ++++++++----
 tests/vkd3d_shader_api.c              | 16 +++++++++++++---
 5 files changed, 51 insertions(+), 17 deletions(-)

diff --git a/include/vkd3d_shader.h b/include/vkd3d_shader.h
index e57b913..ec449bb 100644
--- a/include/vkd3d_shader.h
+++ b/include/vkd3d_shader.h
@@ -30,6 +30,7 @@ extern "C" {
 enum vkd3d_shader_structure_type
 {
     /* 1.2 */
+    VKD3D_SHADER_STRUCTURE_TYPE_COMPILE_INFO,
     VKD3D_SHADER_STRUCTURE_TYPE_INTERFACE_INFO,
     VKD3D_SHADER_STRUCTURE_TYPE_SCAN_INFO,
     VKD3D_SHADER_STRUCTURE_TYPE_SPIRV_DOMAIN_SHADER_TARGET_INFO,
@@ -218,6 +219,14 @@ struct vkd3d_shader_transform_feedback_info
     unsigned int buffer_stride_count;
 };
 
+struct vkd3d_shader_compile_info
+{
+    enum vkd3d_shader_structure_type type;
+    const void *next;
+
+    struct vkd3d_shader_code source;
+};
+
 enum vkd3d_shader_spirv_environment
 {
     VKD3D_SHADER_SPIRV_ENVIRONMENT_NONE,
@@ -633,7 +642,7 @@ struct vkd3d_shader_signature
 
 #ifndef VKD3D_SHADER_NO_PROTOTYPES
 
-int vkd3d_shader_compile_dxbc(const struct vkd3d_shader_code *dxbc,
+int vkd3d_shader_compile_dxbc(const struct vkd3d_shader_compile_info *compile_info,
         struct vkd3d_shader_code *spirv, unsigned int compiler_options,
         const struct vkd3d_shader_interface_info *shader_interface_info,
         const struct vkd3d_shader_spirv_target_info *target_info);
@@ -665,7 +674,7 @@ void vkd3d_shader_free_shader_signature(struct vkd3d_shader_signature *signature
 /*
  * Function pointer typedefs for vkd3d-shader functions.
  */
-typedef int (*PFN_vkd3d_shader_compile_dxbc)(const struct vkd3d_shader_code *dxbc,
+typedef int (*PFN_vkd3d_shader_compile_dxbc)(const struct vkd3d_shader_compile_info *compile_info,
         struct vkd3d_shader_code *spirv, unsigned int compiler_options,
         const struct vkd3d_shader_interface_info *shader_interface_info,
         const struct vkd3d_shader_spirv_target_info *target_info);
diff --git a/libs/vkd3d-shader/vkd3d_shader_main.c b/libs/vkd3d-shader/vkd3d_shader_main.c
index a56682e..3d8829e 100644
--- a/libs/vkd3d-shader/vkd3d_shader_main.c
+++ b/libs/vkd3d-shader/vkd3d_shader_main.c
@@ -127,7 +127,7 @@ static int vkd3d_shader_validate_spirv_target_info(const struct vkd3d_shader_spi
     return VKD3D_OK;
 }
 
-int vkd3d_shader_compile_dxbc(const struct vkd3d_shader_code *dxbc,
+int vkd3d_shader_compile_dxbc(const struct vkd3d_shader_compile_info *compile_info,
         struct vkd3d_shader_code *spirv, unsigned int compiler_options,
         const struct vkd3d_shader_interface_info *shader_interface_info,
         const struct vkd3d_shader_spirv_target_info *info)
@@ -138,8 +138,14 @@ int vkd3d_shader_compile_dxbc(const struct vkd3d_shader_code *dxbc,
     struct vkd3d_shader_parser parser;
     int ret;
 
-    TRACE("dxbc {%p, %zu}, spirv %p, compiler_options %#x, shader_interface_info %p, info %p.\n",
-            dxbc->code, dxbc->size, spirv, compiler_options, shader_interface_info, info);
+    TRACE("compile_info %p, spirv %p, compiler_options %#x, shader_interface_info %p, info %p.\n",
+            compile_info, spirv, compiler_options, shader_interface_info, info);
+
+    if (compile_info->type != VKD3D_SHADER_STRUCTURE_TYPE_COMPILE_INFO)
+    {
+        WARN("Invalid compile_info structure type %#x.\n", compile_info->type);
+        return VKD3D_ERROR_INVALID_ARGUMENT;
+    }
 
     if (shader_interface_info && shader_interface_info->type != VKD3D_SHADER_STRUCTURE_TYPE_INTERFACE_INFO)
     {
@@ -152,13 +158,13 @@ int vkd3d_shader_compile_dxbc(const struct vkd3d_shader_code *dxbc,
 
     scan_info.type = VKD3D_SHADER_STRUCTURE_TYPE_SCAN_INFO;
     scan_info.next = NULL;
-    if ((ret = vkd3d_shader_scan_dxbc(dxbc, &scan_info)) < 0)
+    if ((ret = vkd3d_shader_scan_dxbc(&compile_info->source, &scan_info)) < 0)
         return ret;
 
-    if ((ret = vkd3d_shader_parser_init(&parser, dxbc)) < 0)
+    if ((ret = vkd3d_shader_parser_init(&parser, &compile_info->source)) < 0)
         return ret;
 
-    vkd3d_shader_dump_shader(parser.shader_version.type, dxbc);
+    vkd3d_shader_dump_shader(parser.shader_version.type, &compile_info->source);
 
     if (TRACE_ON())
         vkd3d_shader_trace(parser.data);
diff --git a/libs/vkd3d/state.c b/libs/vkd3d/state.c
index 7b14198..fe44097 100644
--- a/libs/vkd3d/state.c
+++ b/libs/vkd3d/state.c
@@ -1329,8 +1329,8 @@ static HRESULT create_shader_stage(struct d3d12_device *device,
         const D3D12_SHADER_BYTECODE *code, const struct vkd3d_shader_interface_info *shader_interface,
         const struct vkd3d_shader_spirv_target_info *target_info)
 {
-    struct vkd3d_shader_code dxbc = {code->pShaderBytecode, code->BytecodeLength};
     const struct vkd3d_vk_device_procs *vk_procs = &device->vk_procs;
+    struct vkd3d_shader_compile_info compile_info;
     struct VkShaderModuleCreateInfo shader_desc;
     struct vkd3d_shader_code spirv = {0};
     VkResult vr;
@@ -1347,7 +1347,12 @@ static HRESULT create_shader_stage(struct d3d12_device *device,
     shader_desc.pNext = NULL;
     shader_desc.flags = 0;
 
-    if ((ret = vkd3d_shader_compile_dxbc(&dxbc, &spirv, 0, shader_interface, target_info)) < 0)
+    compile_info.type = VKD3D_SHADER_STRUCTURE_TYPE_COMPILE_INFO;
+    compile_info.next = NULL;
+    compile_info.source.code = code->pShaderBytecode;
+    compile_info.source.size = code->BytecodeLength;
+
+    if ((ret = vkd3d_shader_compile_dxbc(&compile_info, &spirv, 0, shader_interface, target_info)) < 0)
     {
         WARN("Failed to compile shader, vkd3d result %d.\n", ret);
         return hresult_from_vkd3d_result(ret);
diff --git a/programs/vkd3d-compiler/main.c b/programs/vkd3d-compiler/main.c
index dd94374..7e73ab0 100644
--- a/programs/vkd3d-compiler/main.c
+++ b/programs/vkd3d-compiler/main.c
@@ -148,7 +148,8 @@ static bool parse_command_line(int argc, char **argv, struct options *options)
 
 int main(int argc, char **argv)
 {
-    struct vkd3d_shader_code dxbc, spirv;
+    struct vkd3d_shader_compile_info info;
+    struct vkd3d_shader_code spirv;
     struct options options;
     int ret;
 
@@ -158,14 +159,17 @@ int main(int argc, char **argv)
         return 1;
     }
 
-    if (!read_shader(&dxbc, options.filename))
+    info.type = VKD3D_SHADER_STRUCTURE_TYPE_COMPILE_INFO;
+    info.next = NULL;
+
+    if (!read_shader(&info.source, options.filename))
     {
         fprintf(stderr, "Failed to read DXBC shader.\n");
         return 1;
     }
 
-    ret = vkd3d_shader_compile_dxbc(&dxbc, &spirv, options.compiler_options, NULL, NULL);
-    vkd3d_shader_free_shader_code(&dxbc);
+    ret = vkd3d_shader_compile_dxbc(&info, &spirv, options.compiler_options, NULL, NULL);
+    vkd3d_shader_free_shader_code(&info.source);
     if (ret < 0)
     {
         fprintf(stderr, "Failed to compile DXBC shader, ret %d.\n", ret);
diff --git a/tests/vkd3d_shader_api.c b/tests/vkd3d_shader_api.c
index f9bec7e..8c9732c 100644
--- a/tests/vkd3d_shader_api.c
+++ b/tests/vkd3d_shader_api.c
@@ -23,6 +23,7 @@
 
 static void test_invalid_shaders(void)
 {
+    struct vkd3d_shader_compile_info info;
     struct vkd3d_shader_code spirv;
     int rc;
 
@@ -48,9 +49,13 @@ static void test_invalid_shaders(void)
         0x3f800000, 0x3f800000, 0x3f800000, 0x01000002, 0x01000015, 0x08000036, 0x001020f2, 0x00000000,
         0x00004002, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0100003e,
     };
-    static const struct vkd3d_shader_code ps_break = {ps_break_code, sizeof(ps_break_code)};
 
-    rc = vkd3d_shader_compile_dxbc(&ps_break, &spirv, VKD3D_SHADER_STRIP_DEBUG, NULL, NULL);
+    info.type = VKD3D_SHADER_STRUCTURE_TYPE_COMPILE_INFO;
+    info.next = NULL;
+    info.source.code = ps_break_code;
+    info.source.size = sizeof(ps_break_code);
+
+    rc = vkd3d_shader_compile_dxbc(&info, &spirv, VKD3D_SHADER_STRIP_DEBUG, NULL, NULL);
     ok(rc == VKD3D_ERROR_INVALID_SHADER, "Got unexpected error code %d.\n", rc);
 }
 
@@ -68,6 +73,7 @@ static void test_vkd3d_shader_pfns(void)
 
     struct vkd3d_versioned_root_signature_desc root_signature_desc;
     struct vkd3d_shader_signature_element *element;
+    struct vkd3d_shader_compile_info compile_info;
     struct vkd3d_shader_scan_info scan_info;
     struct vkd3d_shader_signature signature;
     struct vkd3d_shader_code dxbc, spirv;
@@ -118,7 +124,11 @@ static void test_vkd3d_shader_pfns(void)
     ok(element, "Could not find shader signature element.\n");
     pfn_vkd3d_shader_free_shader_signature(&signature);
 
-    rc = pfn_vkd3d_shader_compile_dxbc(&vs, &spirv, 0, NULL, NULL);
+    compile_info.type = VKD3D_SHADER_STRUCTURE_TYPE_COMPILE_INFO;
+    compile_info.next = NULL;
+    compile_info.source = vs;
+
+    rc = pfn_vkd3d_shader_compile_dxbc(&compile_info, &spirv, 0, NULL, NULL);
     ok(rc == VKD3D_OK, "Got unexpected error code %d.\n", rc);
     pfn_vkd3d_shader_free_shader_code(&spirv);
 




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