Matteo Bruni : wined3d: Store the framebuffer inline in struct wined3d_state.
Alexandre Julliard
julliard at winehq.org
Thu Mar 26 16:27:23 CDT 2020
Module: wine
Branch: master
Commit: e11ae91b9cb27a7f95baa7a9cfe1d50fb04155f4
URL: https://source.winehq.org/git/wine.git/?a=commit;h=e11ae91b9cb27a7f95baa7a9cfe1d50fb04155f4
Author: Matteo Bruni <mbruni at codeweavers.com>
Date: Thu Mar 26 13:25:57 2020 +0100
wined3d: Store the framebuffer inline in struct wined3d_state.
Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
---
dlls/wined3d/arb_program_shader.c | 4 +--
dlls/wined3d/context.c | 10 +++----
dlls/wined3d/cs.c | 34 ++++++++++++------------
dlls/wined3d/device.c | 56 +++++++++++++++++++++------------------
dlls/wined3d/glsl_shader.c | 2 +-
dlls/wined3d/shader.c | 6 ++---
dlls/wined3d/state.c | 30 ++++++++++-----------
dlls/wined3d/stateblock.c | 4 +--
dlls/wined3d/swapchain.c | 2 +-
dlls/wined3d/utils.c | 4 +--
dlls/wined3d/wined3d_private.h | 11 +++-----
11 files changed, 81 insertions(+), 82 deletions(-)
Diff: https://source.winehq.org/git/wine.git/?a=commitdiff;h=e11ae91b9cb27a7f95baa7a9cfe1d50fb04155f4
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