Chip Davis : d3d11: Implement d3d11_immediate_context_FinishCommandList().

Alexandre Julliard julliard at winehq.org
Wed May 20 15:35:40 CDT 2020


Module: wine
Branch: master
Commit: 5c446e92d7364395115e6c6eb59b65cfc425adf4
URL:    https://source.winehq.org/git/wine.git/?a=commit;h=5c446e92d7364395115e6c6eb59b65cfc425adf4

Author: Chip Davis <cdavis at codeweavers.com>
Date:   Thu May 21 00:12:39 2020 +0430

d3d11: Implement d3d11_immediate_context_FinishCommandList().

This always returns DXGI_ERROR_INVALID_CALL.

Signed-off-by: Chip Davis <cdavis at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 dlls/d3d11/device.c      |  4 ++--
 dlls/d3d11/tests/d3d11.c | 29 +++++++++++++++++++++++++++--
 2 files changed, 29 insertions(+), 4 deletions(-)

diff --git a/dlls/d3d11/device.c b/dlls/d3d11/device.c
index 7544bc86f4..d113ec8cd3 100644
--- a/dlls/d3d11/device.c
+++ b/dlls/d3d11/device.c
@@ -2416,9 +2416,9 @@ static UINT STDMETHODCALLTYPE d3d11_immediate_context_GetContextFlags(ID3D11Devi
 static HRESULT STDMETHODCALLTYPE d3d11_immediate_context_FinishCommandList(ID3D11DeviceContext1 *iface,
         BOOL restore, ID3D11CommandList **command_list)
 {
-    FIXME("iface %p, restore %#x, command_list %p stub!\n", iface, restore, command_list);
+    TRACE("iface %p, restore %#x, command_list %p.\n", iface, restore, command_list);
 
-    return E_NOTIMPL;
+    return DXGI_ERROR_INVALID_CALL;
 }
 
 static void STDMETHODCALLTYPE d3d11_immediate_context_CopySubresourceRegion1(ID3D11DeviceContext1 *iface,
diff --git a/dlls/d3d11/tests/d3d11.c b/dlls/d3d11/tests/d3d11.c
index 3ae05537a1..030781c88a 100644
--- a/dlls/d3d11/tests/d3d11.c
+++ b/dlls/d3d11/tests/d3d11.c
@@ -2147,15 +2147,23 @@ static void test_device_interfaces(const D3D_FEATURE_LEVEL feature_level)
     ok(!refcount, "Device has %u references left.\n", refcount);
 }
 
-static void test_get_immediate_context(void)
+static void test_immediate_context(void)
 {
     ID3D11DeviceContext *immediate_context, *previous_immediate_context;
     ULONG expected_refcount, refcount;
+    ID3D11CommandList *command_list;
     ID3D11Multithread *multithread;
+    ID3D11Buffer *buffer[2];
     ID3D11Device *device;
     BOOL enabled;
     HRESULT hr;
 
+    static const unsigned int buffer_contents[] =
+    {
+        0x11111111, 0x22222222, 0x33333333, 0x44444444,
+        0x55555555, 0x66666666, 0x77777777, 0x88888888,
+    };
+
     if (!(device = create_device(NULL)))
     {
         skip("Failed to create device.\n");
@@ -2205,6 +2213,23 @@ static void test_get_immediate_context(void)
 
     ID3D11Multithread_Release(multithread);
 
+    ID3D11Device_GetImmediateContext(device, &immediate_context);
+
+    hr = ID3D11DeviceContext_FinishCommandList(immediate_context, FALSE, &command_list);
+    ok(hr == DXGI_ERROR_INVALID_CALL, "Got unexpected hr %#x.\n", hr);
+
+    buffer[0] = create_buffer(device, D3D11_BIND_CONSTANT_BUFFER, 16, &buffer_contents[0]);
+    buffer[1] = create_buffer(device, D3D11_BIND_CONSTANT_BUFFER, 16, &buffer_contents[4]);
+
+    ID3D11DeviceContext_CopyResource(immediate_context, (ID3D11Resource *)buffer[1], (ID3D11Resource *)buffer[0]);
+
+    hr = ID3D11DeviceContext_FinishCommandList(immediate_context, FALSE, &command_list);
+    ok(hr == DXGI_ERROR_INVALID_CALL, "Got unexpected hr %#x.\n", hr);
+
+    ID3D11Buffer_Release(buffer[1]);
+    ID3D11Buffer_Release(buffer[0]);
+    ID3D11DeviceContext_Release(immediate_context);
+
 done:
     refcount = ID3D11DeviceContext_Release(immediate_context);
     ok(!refcount, "Got unexpected refcount %u.\n", refcount);
@@ -30086,7 +30111,7 @@ START_TEST(d3d11)
 
     queue_test(test_create_device);
     queue_for_each_feature_level(test_device_interfaces);
-    queue_test(test_get_immediate_context);
+    queue_test(test_immediate_context);
     queue_test(test_create_deferred_context);
     queue_test(test_create_texture1d);
     queue_test(test_texture1d_interfaces);




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