Conor McCarthy : vkd3d: Implement support for D3D12_FEATURE_SHADER_CACHE.
Alexandre Julliard
julliard at winehq.org
Fri May 22 13:46:41 CDT 2020
Module: vkd3d
Branch: master
Commit: 16882d1a5012c15eadf121c329be67c3671a1268
URL: https://source.winehq.org/git/vkd3d.git/?a=commit;h=16882d1a5012c15eadf121c329be67c3671a1268
Author: Conor McCarthy <conor.mccarthy.444 at gmail.com>
Date: Fri May 22 16:45:17 2020 +0430
vkd3d: Implement support for D3D12_FEATURE_SHADER_CACHE.
Signed-off-by: Conor McCarthy <conor.mccarthy.444 at gmail.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
---
include/vkd3d_d3d12.idl | 14 ++++++++++++++
libs/vkd3d/device.c | 20 ++++++++++++++++++++
2 files changed, 34 insertions(+)
diff --git a/include/vkd3d_d3d12.idl b/include/vkd3d_d3d12.idl
index 01d104f..d48a42b 100644
--- a/include/vkd3d_d3d12.idl
+++ b/include/vkd3d_d3d12.idl
@@ -191,6 +191,15 @@ typedef enum D3D12_PROGRAMMABLE_SAMPLE_POSITIONS_TIER
D3D12_PROGRAMMABLE_SAMPLE_POSITIONS_TIER_2 = 0x2,
} D3D12_PROGRAMMABLE_SAMPLE_POSITIONS_TIER;
+typedef enum D3D12_SHADER_CACHE_SUPPORT_FLAGS
+{
+ D3D12_SHADER_CACHE_SUPPORT_NONE = 0x0,
+ D3D12_SHADER_CACHE_SUPPORT_SINGLE_PSO = 0x1,
+ D3D12_SHADER_CACHE_SUPPORT_LIBRARY = 0x2,
+ D3D12_SHADER_CACHE_SUPPORT_AUTOMATIC_INPROC_CACHE = 0x4,
+ D3D12_SHADER_CACHE_SUPPORT_AUTOMATIC_DISK_CACHE = 0x8,
+} D3D12_SHADER_CACHE_SUPPORT_FLAGS;
+
interface ID3D12Fence;
interface ID3D12RootSignature;
interface ID3D12Heap;
@@ -1647,6 +1656,11 @@ typedef struct D3D12_FEATURE_DATA_D3D12_OPTIONS2
D3D12_PROGRAMMABLE_SAMPLE_POSITIONS_TIER ProgrammableSamplePositionsTier;
} D3D12_FEATURE_DATA_D3D12_OPTIONS2;
+typedef struct D3D12_FEATURE_DATA_SHADER_CACHE
+{
+ D3D12_SHADER_CACHE_SUPPORT_FLAGS SupportFlags;
+} D3D12_FEATURE_DATA_SHADER_CACHE;
+
typedef enum D3D12_FEATURE
{
D3D12_FEATURE_D3D12_OPTIONS = 0,
diff --git a/libs/vkd3d/device.c b/libs/vkd3d/device.c
index 74b70ce..5edcca3 100644
--- a/libs/vkd3d/device.c
+++ b/libs/vkd3d/device.c
@@ -2768,6 +2768,26 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_CheckFeatureSupport(ID3D12Device *
return S_OK;
}
+ case D3D12_FEATURE_SHADER_CACHE:
+ {
+ D3D12_FEATURE_DATA_SHADER_CACHE *data = feature_data;
+
+ if (feature_data_size != sizeof(*data))
+ {
+ WARN("Invalid size %u.\n", feature_data_size);
+ return E_INVALIDARG;
+ }
+
+ /* FIXME: The d3d12 documentation states that
+ * D3D12_SHADER_CACHE_SUPPORT_SINGLE_PSO is always supported, but
+ * the CachedPSO field of D3D12_GRAPHICS_PIPELINE_STATE_DESC is
+ * ignored and GetCachedBlob() is a stub. */
+ data->SupportFlags = D3D12_SHADER_CACHE_SUPPORT_NONE;
+
+ TRACE("Shader cache support %#x.\n", data->SupportFlags);
+ return S_OK;
+ }
+
default:
FIXME("Unhandled feature %#x.\n", feature);
return E_NOTIMPL;
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