Matteo Bruni : wined3d: Add a trace to wined3d_context_gl_bind_fbo().
Alexandre Julliard
julliard at winehq.org
Thu Nov 26 16:31:00 CST 2020
Module: wine
Branch: master
Commit: 22c633465652ba9c949dfc9d31d74f02a92d1378
URL: https://source.winehq.org/git/wine.git/?a=commit;h=22c633465652ba9c949dfc9d31d74f02a92d1378
Author: Matteo Bruni <mbruni at codeweavers.com>
Date: Wed Nov 25 18:11:30 2020 +0100
wined3d: Add a trace to wined3d_context_gl_bind_fbo().
Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
---
dlls/wined3d/context_gl.c | 2 ++
1 file changed, 2 insertions(+)
diff --git a/dlls/wined3d/context_gl.c b/dlls/wined3d/context_gl.c
index 1f9003ed16e..f2b5e8697b6 100644
--- a/dlls/wined3d/context_gl.c
+++ b/dlls/wined3d/context_gl.c
@@ -91,6 +91,8 @@ static void wined3d_context_gl_bind_fbo(struct wined3d_context_gl *context_gl, G
{
const struct wined3d_gl_info *gl_info = context_gl->gl_info;
+ TRACE("context_gl %p, target %#x, fbo %u.\n", context_gl, target, fbo);
+
switch (target)
{
case GL_READ_FRAMEBUFFER:
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