Zebediah Figura : tests: Import HLSL static initializer tests from Wine.

Alexandre Julliard julliard at winehq.org
Mon Oct 5 15:46:14 CDT 2020


Module: vkd3d
Branch: master
Commit: 57a8a908568bb267d3c8012016031b268169359e
URL:    https://source.winehq.org/git/vkd3d.git/?a=commit;h=57a8a908568bb267d3c8012016031b268169359e

Author: Zebediah Figura <zfigura at codeweavers.com>
Date:   Sat Oct  3 16:24:25 2020 -0500

tests: Import HLSL static initializer tests from Wine.

Signed-off-by: Zebediah Figura <zfigura at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 Makefile.am                               |  2 ++
 tests/hlsl-static-initializer.shader_test | 15 +++++++++++++++
 2 files changed, 17 insertions(+)

diff --git a/Makefile.am b/Makefile.am
index ce0d193..15be137 100644
--- a/Makefile.am
+++ b/Makefile.am
@@ -57,6 +57,7 @@ vkd3d_shader_tests = \
 	tests/hlsl-majority-typedef.shader_test \
 	tests/hlsl-return-implicit-conversion.shader_test \
 	tests/hlsl-return-void.shader_test \
+	tests/hlsl-static-initializer.shader_test \
 	tests/hlsl-struct-assignment.shader_test \
 	tests/hlsl-struct-varying.shader_test \
 	tests/hlsl-vector-indexing.shader_test \
@@ -197,6 +198,7 @@ XFAIL_TESTS = \
 	tests/hlsl-majority-typedef.shader_test \
 	tests/hlsl-return-implicit-conversion.shader_test \
 	tests/hlsl-return-void.shader_test \
+	tests/hlsl-static-initializer.shader_test \
 	tests/hlsl-struct-assignment.shader_test \
 	tests/hlsl-struct-varying.shader_test \
 	tests/hlsl-vector-indexing.shader_test \
diff --git a/tests/hlsl-static-initializer.shader_test b/tests/hlsl-static-initializer.shader_test
new file mode 100644
index 0000000..9b9d000
--- /dev/null
+++ b/tests/hlsl-static-initializer.shader_test
@@ -0,0 +1,15 @@
+[pixel shader]
+float myfunc()
+{
+    return 0.6;
+}
+static float a = myfunc() + 0.2;
+static float b;
+float4 main() : sv_target
+{
+    return float4(a, b, 0, 0);
+}
+
+[test]
+draw quad
+probe all rgba (0.8, 0.0, 0.0, 0.0)




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