Paul Gofman : d3dcompiler: Fill texture fields in D3D11_SHADER_VARIABLE_DESC with default values.
Alexandre Julliard
julliard at winehq.org
Wed Sep 9 15:42:27 CDT 2020
Module: wine
Branch: master
Commit: 56aeb4591b053b5d4ff26ecd698138f1c8f80d04
URL: https://source.winehq.org/git/wine.git/?a=commit;h=56aeb4591b053b5d4ff26ecd698138f1c8f80d04
Author: Paul Gofman <pgofman at codeweavers.com>
Date: Wed Sep 2 23:39:05 2020 +0300
d3dcompiler: Fill texture fields in D3D11_SHADER_VARIABLE_DESC with default values.
Signed-off-by: Paul Gofman <pgofman at codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
---
dlls/d3dcompiler_43/reflection.c | 6 ++++++
dlls/d3dcompiler_43/tests/reflection.c | 13 +++++--------
2 files changed, 11 insertions(+), 8 deletions(-)
diff --git a/dlls/d3dcompiler_43/reflection.c b/dlls/d3dcompiler_43/reflection.c
index 3c4a94f8e5..10558283dd 100644
--- a/dlls/d3dcompiler_43/reflection.c
+++ b/dlls/d3dcompiler_43/reflection.c
@@ -857,6 +857,12 @@ static HRESULT STDMETHODCALLTYPE d3dcompiler_shader_reflection_variable_GetDesc(
desc->uFlags = This->flags;
desc->DefaultValue = This->default_value;
+ /* TODO test and set proper values for texture. */
+ desc->StartTexture = 0xffffffff;
+ desc->TextureSize = 0;
+ desc->StartSampler = 0xffffffff;
+ desc->SamplerSize = 0;
+
return S_OK;
}
diff --git a/dlls/d3dcompiler_43/tests/reflection.c b/dlls/d3dcompiler_43/tests/reflection.c
index c37a9709c2..f856aee43d 100644
--- a/dlls/d3dcompiler_43/tests/reflection.c
+++ b/dlls/d3dcompiler_43/tests/reflection.c
@@ -1783,13 +1783,10 @@ static void test_reflection_constant_buffer(void)
ok(vdesc.uFlags == pvdesc->uFlags, "Got unexpected uFlags %#x, i %u.\n", vdesc.uFlags, i);
ok(vdesc.DefaultValue == pvdesc->DefaultValue, "Got unexpected DefaultValue %p, i %u.\n",
vdesc.DefaultValue, i);
- todo_wine_if(D3D_COMPILER_VERSION)
- {
- ok(vdesc.StartTexture == 0xffffffff, "Got unexpected StartTexture %#x, i %u.\n", vdesc.StartTexture, i);
- ok(!vdesc.TextureSize, "Got unexpected TextureSize %u, i %u.\n", vdesc.TextureSize, i);
- ok(vdesc.StartSampler == 0xffffffff, "Got unexpected StartSampler %u, i %u.\n", vdesc.StartSampler, i);
- ok(!vdesc.SamplerSize, "Got unexpected SamplerSize %u, i %u.\n", vdesc.SamplerSize, i);
- }
+ ok(vdesc.StartTexture == 0xffffffff, "Got unexpected StartTexture %#x, i %u.\n", vdesc.StartTexture, i);
+ ok(!vdesc.TextureSize, "Got unexpected TextureSize %u, i %u.\n", vdesc.TextureSize, i);
+ ok(vdesc.StartSampler == 0xffffffff, "Got unexpected StartSampler %u, i %u.\n", vdesc.StartSampler, i);
+ ok(!vdesc.SamplerSize, "Got unexpected SamplerSize %u, i %u.\n", vdesc.SamplerSize, i);
if (ref12)
{
@@ -1798,7 +1795,7 @@ static void test_reflection_constant_buffer(void)
hr = v12->lpVtbl->GetDesc(v12, &vdesc12);
ok(hr == S_OK, "Got unexpected hr %#x, i %u.\n", hr, i);
ok(!strcmp(vdesc12.Name, pvdesc->Name), "Got unexpected name \"%s\", i %u", vdesc12.Name, i);
- todo_wine ok(!memcmp(&vdesc12.StartOffset, &vdesc.StartOffset,
+ ok(!memcmp(&vdesc12.StartOffset, &vdesc.StartOffset,
sizeof(vdesc) - offsetof(D3D11_SHADER_VARIABLE_DESC, StartOffset)),
"D3D11 and D3D12 descs do not match.\n");
}
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