Matteo Bruni : d3d11: Report D3D11_FORMAT_SUPPORT_MIP in CheckFormatSupport().
Alexandre Julliard
julliard at winehq.org
Fri Sep 11 14:51:44 CDT 2020
Module: wine
Branch: master
Commit: 5515458bc9cd2564eb8fe9d51bb1e7006e1e8ba1
URL: https://source.winehq.org/git/wine.git/?a=commit;h=5515458bc9cd2564eb8fe9d51bb1e7006e1e8ba1
Author: Matteo Bruni <mbruni at codeweavers.com>
Date: Thu Sep 10 21:20:39 2020 +0200
d3d11: Report D3D11_FORMAT_SUPPORT_MIP in CheckFormatSupport().
Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
---
dlls/d3d11/device.c | 1 +
1 file changed, 1 insertion(+)
diff --git a/dlls/d3d11/device.c b/dlls/d3d11/device.c
index 880c8b6595..0d38a2f194 100644
--- a/dlls/d3d11/device.c
+++ b/dlls/d3d11/device.c
@@ -3343,6 +3343,7 @@ static HRESULT STDMETHODCALLTYPE d3d11_device_CheckFormatSupport(ID3D11Device2 *
{WINED3D_RTYPE_TEXTURE_2D, WINED3D_BIND_SHADER_RESOURCE, WINED3DUSAGE_LEGACY_CUBEMAP, D3D11_FORMAT_SUPPORT_TEXTURECUBE},
{WINED3D_RTYPE_NONE, WINED3D_BIND_RENDER_TARGET, 0, D3D11_FORMAT_SUPPORT_RENDER_TARGET},
{WINED3D_RTYPE_NONE, WINED3D_BIND_DEPTH_STENCIL, 0, D3D11_FORMAT_SUPPORT_DEPTH_STENCIL},
+ {WINED3D_RTYPE_TEXTURE_2D, WINED3D_BIND_SHADER_RESOURCE, WINED3DUSAGE_QUERY_WRAPANDMIP, D3D11_FORMAT_SUPPORT_MIP},
};
HRESULT hr;
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