Piotr Caban : d3d9: Lock wined3d mutex in d3d9_device_CreateTexture().
Alexandre Julliard
julliard at winehq.org
Tue Sep 15 15:40:13 CDT 2020
Module: wine
Branch: master
Commit: ff1a4e06241e1793ab61e1ae8f7830e4d3182c00
URL: https://source.winehq.org/git/wine.git/?a=commit;h=ff1a4e06241e1793ab61e1ae8f7830e4d3182c00
Author: Piotr Caban <piotr at codeweavers.com>
Date: Tue Sep 15 12:19:29 2020 +0200
d3d9: Lock wined3d mutex in d3d9_device_CreateTexture().
Signed-off-by: Piotr Caban <piotr at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
---
dlls/d3d9/device.c | 4 ++++
1 file changed, 4 insertions(+)
diff --git a/dlls/d3d9/device.c b/dlls/d3d9/device.c
index b92193d46f..fec631e0e6 100644
--- a/dlls/d3d9/device.c
+++ b/dlls/d3d9/device.c
@@ -1345,9 +1345,13 @@ static HRESULT WINAPI d3d9_device_CreateTexture(IDirect3DDevice9Ex *iface,
}
if (set_mem)
+ {
+ wined3d_mutex_lock();
wined3d_texture_update_desc(object->wined3d_texture, 0, width, height,
wined3dformat_from_d3dformat(format), WINED3D_MULTISAMPLE_NONE, 0,
*shared_handle, 0);
+ wined3d_mutex_unlock();
+ }
TRACE("Created texture %p.\n", object);
*texture = (IDirect3DTexture9 *)&object->IDirect3DBaseTexture9_iface;
More information about the wine-cvs
mailing list