Isabella Bosia : vkd3d-shader: Always print writemask.

Alexandre Julliard julliard at winehq.org
Thu Sep 17 15:50:41 CDT 2020


Module: vkd3d
Branch: master
Commit: 8eb4c54f73d5a28db77e5fd2a4510946af068f9f
URL:    https://source.winehq.org/git/vkd3d.git/?a=commit;h=8eb4c54f73d5a28db77e5fd2a4510946af068f9f

Author: Isabella Bosia <ibosia at codeweavers.com>
Date:   Wed Sep 16 12:45:39 2020 +0100

vkd3d-shader: Always print writemask.

Signed-off-by: Isabella Bosia <ibosia at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 libs/vkd3d-shader/trace.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/libs/vkd3d-shader/trace.c b/libs/vkd3d-shader/trace.c
index 7562e52..f32bdfa 100644
--- a/libs/vkd3d-shader/trace.c
+++ b/libs/vkd3d-shader/trace.c
@@ -994,7 +994,7 @@ static void shader_dump_dst_param(struct vkd3d_string_buffer *buffer,
 
     shader_dump_register(buffer, &param->reg, shader_version);
 
-    if (write_mask && write_mask != VKD3DSP_WRITEMASK_ALL)
+    if (write_mask)
     {
         static const char write_mask_chars[] = "xyzw";
 




More information about the wine-cvs mailing list