Isabella Bosia : vkd3d-shader: Change use of strstr to strchr.

Alexandre Julliard julliard at winehq.org
Fri Sep 25 14:50:22 CDT 2020


Module: vkd3d
Branch: master
Commit: 0808058edefff961344e24419032ff242abe7d34
URL:    https://source.winehq.org/git/vkd3d.git/?a=commit;h=0808058edefff961344e24419032ff242abe7d34

Author: Isabella Bosia <ibosia at codeweavers.com>
Date:   Fri Sep 25 02:26:34 2020 +0100

vkd3d-shader: Change use of strstr to strchr.

Signed-off-by: Isabella Bosia <ibosia at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 libs/vkd3d-shader/vkd3d_shader_main.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/libs/vkd3d-shader/vkd3d_shader_main.c b/libs/vkd3d-shader/vkd3d_shader_main.c
index 16d895f..ea1a700 100644
--- a/libs/vkd3d-shader/vkd3d_shader_main.c
+++ b/libs/vkd3d-shader/vkd3d_shader_main.c
@@ -110,7 +110,7 @@ static void vkd3d_string_buffer_trace_(const struct vkd3d_string_buffer *buffer,
 
     for (p = buffer->buffer; *p; p = q)
     {
-        if (!(q = strstr(p, "\n")))
+        if (!(q = strchr(p, '\n')))
             q = p + strlen(p);
         else
             ++q;




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