Isabella Bosia : vkd3d-shader: Change use of strstr to strchr.
Alexandre Julliard
julliard at winehq.org
Fri Sep 25 14:50:22 CDT 2020
Module: vkd3d
Branch: master
Commit: 0808058edefff961344e24419032ff242abe7d34
URL: https://source.winehq.org/git/vkd3d.git/?a=commit;h=0808058edefff961344e24419032ff242abe7d34
Author: Isabella Bosia <ibosia at codeweavers.com>
Date: Fri Sep 25 02:26:34 2020 +0100
vkd3d-shader: Change use of strstr to strchr.
Signed-off-by: Isabella Bosia <ibosia at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
---
libs/vkd3d-shader/vkd3d_shader_main.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/libs/vkd3d-shader/vkd3d_shader_main.c b/libs/vkd3d-shader/vkd3d_shader_main.c
index 16d895f..ea1a700 100644
--- a/libs/vkd3d-shader/vkd3d_shader_main.c
+++ b/libs/vkd3d-shader/vkd3d_shader_main.c
@@ -110,7 +110,7 @@ static void vkd3d_string_buffer_trace_(const struct vkd3d_string_buffer *buffer,
for (p = buffer->buffer; *p; p = q)
{
- if (!(q = strstr(p, "\n")))
+ if (!(q = strchr(p, '\n')))
q = p + strlen(p);
else
++q;
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