Zebediah Figura : vkd3d-compiler: Add the dxbc-tpf target type.

Alexandre Julliard julliard at winehq.org
Tue Sep 29 15:20:24 CDT 2020


Module: vkd3d
Branch: master
Commit: 22fcdb761359068ad0e07d17fa65b165cf462b4b
URL:    https://source.winehq.org/git/vkd3d.git/?a=commit;h=22fcdb761359068ad0e07d17fa65b165cf462b4b

Author: Zebediah Figura <zfigura at codeweavers.com>
Date:   Mon Sep 28 22:41:08 2020 -0500

vkd3d-compiler: Add the dxbc-tpf target type.

Signed-off-by: Zebediah Figura <zfigura at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 programs/vkd3d-compiler/main.c | 4 ++++
 1 file changed, 4 insertions(+)

diff --git a/programs/vkd3d-compiler/main.c b/programs/vkd3d-compiler/main.c
index a5aff57..dd2ce93 100644
--- a/programs/vkd3d-compiler/main.c
+++ b/programs/vkd3d-compiler/main.c
@@ -84,6 +84,10 @@ target_type_info[] =
     {VKD3D_SHADER_TARGET_D3D_ASM,
         "d3d-asm", "A shader in Direct3D assembly form.\n",
         false},
+    {VKD3D_SHADER_TARGET_DXBC_TPF,
+        "dxbc-tpf",     "A 'Tokenized Program Format' shader embedded in a DXBC container.\n"
+        "                This is the format used for Direct3D shader model 4 and 5 shaders.\n",
+        true},
 };
 
 static bool read_shader(struct vkd3d_shader_code *shader, FILE *f)




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