Nikolay Sivov : d3dx10: Partially implement D3DX10CreateEffectFromFileW().

Alexandre Julliard julliard at winehq.org
Tue Aug 10 16:24:09 CDT 2021


Module: wine
Branch: master
Commit: eb2946addfbb8f6d41c848aa8047b16d98199d54
URL:    https://source.winehq.org/git/wine.git/?a=commit;h=eb2946addfbb8f6d41c848aa8047b16d98199d54

Author: Nikolay Sivov <nsivov at codeweavers.com>
Date:   Tue Aug 10 15:56:43 2021 +0200

d3dx10: Partially implement D3DX10CreateEffectFromFileW().

Signed-off-by: Nikolay Sivov <nsivov at codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 dlls/d3dx10_43/compiler.c       | 33 +++++++++++++++++++++++++++++++++
 dlls/d3dx10_43/d3dx10_43_main.c | 13 -------------
 2 files changed, 33 insertions(+), 13 deletions(-)

diff --git a/dlls/d3dx10_43/compiler.c b/dlls/d3dx10_43/compiler.c
index 1ccb0e45a69..932bdadea1a 100644
--- a/dlls/d3dx10_43/compiler.c
+++ b/dlls/d3dx10_43/compiler.c
@@ -60,3 +60,36 @@ HRESULT WINAPI D3DX10CreateEffectFromMemory(const void *data, SIZE_T datasize, c
 
     return hr;
 }
+
+HRESULT WINAPI D3DX10CreateEffectFromFileW(const WCHAR *filename, const D3D10_SHADER_MACRO *defines,
+        ID3D10Include *include, const char *profile, UINT shader_flags, UINT effect_flags,
+        ID3D10Device *device, ID3D10EffectPool *effect_pool, ID3DX10ThreadPump *pump,
+        ID3D10Effect **effect, ID3D10Blob **errors, HRESULT *hresult)
+{
+    ID3D10Blob *code;
+    HRESULT hr;
+
+    TRACE("filename %s, defines %p, include %p, profile %s, shader_flags %#x, effect_flags %#x, "
+            "device %p, effect_pool %p, pump %p, effect %p, errors %p, hresult %p.\n",
+            debugstr_w(filename), defines, include, debugstr_a(profile), shader_flags, effect_flags,
+            device, effect_pool, pump, effect, errors, hresult);
+
+    if (pump)
+        FIXME("Asynchronous mode is not supported.\n");
+
+    if (!include)
+        include = D3D_COMPILE_STANDARD_FILE_INCLUDE;
+
+    if (FAILED(hr = D3DCompileFromFile(filename, defines, include, "main", profile, shader_flags,
+            effect_flags, &code, errors)))
+    {
+        WARN("Effect compilation failed, hr %#x.\n", hr);
+        return hr;
+    }
+
+    hr = D3D10CreateEffectFromMemory(ID3D10Blob_GetBufferPointer(code), ID3D10Blob_GetBufferSize(code),
+            effect_flags, device, effect_pool, effect);
+    ID3D10Blob_Release(code);
+
+    return hr;
+}
diff --git a/dlls/d3dx10_43/d3dx10_43_main.c b/dlls/d3dx10_43/d3dx10_43_main.c
index 2bbfac9c632..2c53924ac20 100644
--- a/dlls/d3dx10_43/d3dx10_43_main.c
+++ b/dlls/d3dx10_43/d3dx10_43_main.c
@@ -61,19 +61,6 @@ HRESULT WINAPI D3DX10CreateEffectFromFileA(const char *filename, const D3D10_SHA
     return E_NOTIMPL;
 }
 
-HRESULT WINAPI D3DX10CreateEffectFromFileW(const WCHAR *filename, const D3D10_SHADER_MACRO *defines,
-        ID3D10Include *include, const char *profile, UINT hlslflags, UINT fxflags, ID3D10Device *device,
-        ID3D10EffectPool *effectpool, ID3DX10ThreadPump *pump, ID3D10Effect **effect, ID3D10Blob **errors,
-        HRESULT *hresult)
-{
-    FIXME("filename %s, defines %p, include %p, profile %s, hlslflags %#x, fxflags %#x, "
-            "device %p, effectpool %p, pump %p, effect %p, errors %p, hresult %p\n",
-            debugstr_w(filename), defines, include, debugstr_a(profile), hlslflags, fxflags, device,
-            effectpool, pump, effect, errors, hresult);
-
-    return E_NOTIMPL;
-}
-
 HRESULT WINAPI D3DX10CreateEffectPoolFromMemory(const void *data, SIZE_T datasize, const char *filename,
         const D3D10_SHADER_MACRO *defines, ID3D10Include *include, const char *profile, UINT hlslflags,
         UINT fxflags, ID3D10Device *device, ID3DX10ThreadPump *pump, ID3D10EffectPool **effectpool,




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