Atharva Nimbalkar : vkd3d-shader/glsl: Implement VKD3D_DCL_OUTPUT_SIV.
Alexandre Julliard
julliard at winehq.org
Thu Aug 19 15:57:49 CDT 2021
Module: vkd3d
Branch: master
Commit: ebe3bf0c00994b48fcb660e28154bd4b57e8688b
URL: https://source.winehq.org/git/vkd3d.git/?a=commit;h=ebe3bf0c00994b48fcb660e28154bd4b57e8688b
Author: Atharva Nimbalkar <atharvakn at gmail.com>
Date: Thu Aug 19 20:36:15 2021 +0530
vkd3d-shader/glsl: Implement VKD3D_DCL_OUTPUT_SIV.
Signed-off-by: Atharva Nimbalkar <atharvakn at gmail.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
---
libs/vkd3d-shader/glsl.c | 1 +
1 file changed, 1 insertion(+)
diff --git a/libs/vkd3d-shader/glsl.c b/libs/vkd3d-shader/glsl.c
index 466493e..ac132e8 100644
--- a/libs/vkd3d-shader/glsl.c
+++ b/libs/vkd3d-shader/glsl.c
@@ -60,6 +60,7 @@ static void vkd3d_glsl_handle_instruction(struct vkd3d_glsl_generator *generator
switch (instruction->handler_idx)
{
case VKD3DSIH_DCL_INPUT:
+ case VKD3DSIH_DCL_OUTPUT_SIV:
break;
default:
vkd3d_glsl_compiler_error(generator,
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