Matteo Bruni : vkd3d-shader/hlsl: Explicitly set swizzle type for resource derefs.

Alexandre Julliard julliard at winehq.org
Thu Dec 16 16:36:31 CST 2021


Module: vkd3d
Branch: master
Commit: 726bf72b079b25dbfb5ab882d5230164f76e4fe4
URL:    https://source.winehq.org/git/vkd3d.git/?a=commit;h=726bf72b079b25dbfb5ab882d5230164f76e4fe4

Author: Matteo Bruni <mbruni at codeweavers.com>
Date:   Wed Dec  1 17:15:06 2021 +0100

vkd3d-shader/hlsl: Explicitly set swizzle type for resource derefs.

Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
Signed-off-by: Zebediah Figura <zfigura at codeweavers.com>
Signed-off-by: Giovanni Mascellani <gmascellani at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Francisco Casas <fcasas at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 libs/vkd3d-shader/hlsl_sm4.c | 2 ++
 1 file changed, 2 insertions(+)

diff --git a/libs/vkd3d-shader/hlsl_sm4.c b/libs/vkd3d-shader/hlsl_sm4.c
index 5be8328..2458018 100644
--- a/libs/vkd3d-shader/hlsl_sm4.c
+++ b/libs/vkd3d-shader/hlsl_sm4.c
@@ -772,6 +772,8 @@ static void sm4_register_from_deref(struct hlsl_ctx *ctx, struct sm4_register *r
         {
             reg->type = VKD3D_SM4_RT_RESOURCE;
             reg->dim = VKD3D_SM4_DIMENSION_VEC4;
+            if (swizzle_type)
+                *swizzle_type = VKD3D_SM4_SWIZZLE_VEC4;
             reg->idx[0] = var->reg.id;
             reg->idx_count = 1;
             *writemask = VKD3DSP_WRITEMASK_ALL;




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