Henri Verbeet : vkd3d-shader: Implement relative addressing of tessellation control shader inputs.
Alexandre Julliard
julliard at winehq.org
Wed Feb 3 15:38:36 CST 2021
Module: vkd3d
Branch: master
Commit: 0c73afd424039a88ae41fa0bcd3b549a525c2ad5
URL: https://source.winehq.org/git/vkd3d.git/?a=commit;h=0c73afd424039a88ae41fa0bcd3b549a525c2ad5
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Wed Feb 3 19:24:17 2021 +0100
vkd3d-shader: Implement relative addressing of tessellation control shader inputs.
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
---
libs/vkd3d-shader/spirv.c | 153 +++++++++++++++++++++++++++++++++++++++++-----
tests/d3d12.c | 2 +-
2 files changed, 138 insertions(+), 17 deletions(-)
Diff: https://source.winehq.org/git/vkd3d.git/?a=commitdiff;h=0c73afd424039a88ae41fa0bcd3b549a525c2ad5
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