Zebediah Figura : vkd3d-shader: Move hlsl_ctx initialization and cleanup to hlsl_compile_shader().
Alexandre Julliard
julliard at winehq.org
Wed Feb 10 15:32:47 CST 2021
Module: vkd3d
Branch: master
Commit: 74007172825bf70b80c331c7e158701ee2b5222d
URL: https://source.winehq.org/git/vkd3d.git/?a=commit;h=74007172825bf70b80c331c7e158701ee2b5222d
Author: Zebediah Figura <zfigura at codeweavers.com>
Date: Thu Feb 4 16:33:50 2021 -0600
vkd3d-shader: Move hlsl_ctx initialization and cleanup to hlsl_compile_shader().
Signed-off-by: Zebediah Figura <zfigura at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
---
libs/vkd3d-shader/hlsl.c | 182 ++++++++++++++++++++++++++++++++++++++++++-----
libs/vkd3d-shader/hlsl.h | 11 ++-
libs/vkd3d-shader/hlsl.l | 5 +-
libs/vkd3d-shader/hlsl.y | 153 +++------------------------------------
4 files changed, 180 insertions(+), 171 deletions(-)
Diff: https://source.winehq.org/git/vkd3d.git/?a=commitdiff;h=74007172825bf70b80c331c7e158701ee2b5222d
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