Zebediah Figura : vkd3d-shader: Move hlsl_ctx initialization and cleanup to hlsl_compile_shader().

Alexandre Julliard julliard at winehq.org
Wed Feb 10 15:32:47 CST 2021


Module: vkd3d
Branch: master
Commit: 74007172825bf70b80c331c7e158701ee2b5222d
URL:    https://source.winehq.org/git/vkd3d.git/?a=commit;h=74007172825bf70b80c331c7e158701ee2b5222d

Author: Zebediah Figura <zfigura at codeweavers.com>
Date:   Thu Feb  4 16:33:50 2021 -0600

vkd3d-shader: Move hlsl_ctx initialization and cleanup to hlsl_compile_shader().

Signed-off-by: Zebediah Figura <zfigura at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 libs/vkd3d-shader/hlsl.c | 182 ++++++++++++++++++++++++++++++++++++++++++-----
 libs/vkd3d-shader/hlsl.h |  11 ++-
 libs/vkd3d-shader/hlsl.l |   5 +-
 libs/vkd3d-shader/hlsl.y | 153 +++------------------------------------
 4 files changed, 180 insertions(+), 171 deletions(-)

Diff:   https://source.winehq.org/git/vkd3d.git/?a=commitdiff;h=74007172825bf70b80c331c7e158701ee2b5222d



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