Zebediah Figura : vkd3d-shader: Use struct source_location as the Bison location type.
Alexandre Julliard
julliard at winehq.org
Wed Feb 10 15:32:47 CST 2021
Module: vkd3d
Branch: master
Commit: f1acb3d3836724f2fbfd9a8739e567d1873f7d01
URL: https://source.winehq.org/git/vkd3d.git/?a=commit;h=f1acb3d3836724f2fbfd9a8739e567d1873f7d01
Author: Zebediah Figura <zfigura at codeweavers.com>
Date: Thu Feb 4 16:33:52 2021 -0600
vkd3d-shader: Use struct source_location as the Bison location type.
Signed-off-by: Zebediah Figura <zfigura at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
---
libs/vkd3d-shader/hlsl.l | 17 ++--
libs/vkd3d-shader/hlsl.y | 211 +++++++++++++++++++++--------------------------
2 files changed, 104 insertions(+), 124 deletions(-)
Diff: https://source.winehq.org/git/vkd3d.git/?a=commitdiff;h=f1acb3d3836724f2fbfd9a8739e567d1873f7d01
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