Henri Verbeet : vkd3d-shader: Rename VKD3D_SHADER_INSTRUCTION_HANDLER to vkd3d_shader_opcode.
Alexandre Julliard
julliard at winehq.org
Tue Feb 16 15:53:08 CST 2021
Module: vkd3d
Branch: master
Commit: 8315d319f67a42785b3dfec8f7987fdf8e7ce95a
URL: https://source.winehq.org/git/vkd3d.git/?a=commit;h=8315d319f67a42785b3dfec8f7987fdf8e7ce95a
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Tue Feb 16 14:58:23 2021 +0100
vkd3d-shader: Rename VKD3D_SHADER_INSTRUCTION_HANDLER to vkd3d_shader_opcode.
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
---
libs/vkd3d-shader/dxbc.c | 2 +-
libs/vkd3d-shader/spirv.c | 14 +++++++-------
libs/vkd3d-shader/vkd3d_shader_main.c | 4 ++--
libs/vkd3d-shader/vkd3d_shader_private.h | 4 ++--
4 files changed, 12 insertions(+), 12 deletions(-)
diff --git a/libs/vkd3d-shader/dxbc.c b/libs/vkd3d-shader/dxbc.c
index 278912d..5b56259 100644
--- a/libs/vkd3d-shader/dxbc.c
+++ b/libs/vkd3d-shader/dxbc.c
@@ -481,7 +481,7 @@ struct vkd3d_sm4_data
struct vkd3d_sm4_opcode_info
{
enum vkd3d_sm4_opcode opcode;
- enum VKD3D_SHADER_INSTRUCTION_HANDLER handler_idx;
+ enum vkd3d_shader_opcode handler_idx;
const char *dst_info;
const char *src_info;
void (*read_opcode_func)(struct vkd3d_shader_instruction *ins,
diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c
index 148115a..b0b2399 100644
--- a/libs/vkd3d-shader/spirv.c
+++ b/libs/vkd3d-shader/spirv.c
@@ -2131,7 +2131,7 @@ struct vkd3d_push_constant_buffer_binding
struct vkd3d_shader_phase
{
- enum VKD3D_SHADER_INSTRUCTION_HANDLER type;
+ enum vkd3d_shader_opcode type;
unsigned int idx;
unsigned int instance_count;
uint32_t function_id;
@@ -6417,7 +6417,7 @@ static SpvOp vkd3d_dxbc_compiler_map_alu_instruction(const struct vkd3d_shader_i
{
static const struct
{
- enum VKD3D_SHADER_INSTRUCTION_HANDLER handler_idx;
+ enum vkd3d_shader_opcode handler_idx;
SpvOp spirv_op;
}
alu_ops[] =
@@ -6491,7 +6491,7 @@ static enum GLSLstd450 vkd3d_dxbc_compiler_map_ext_glsl_instruction(
{
static const struct
{
- enum VKD3D_SHADER_INSTRUCTION_HANDLER handler_idx;
+ enum vkd3d_shader_opcode handler_idx;
enum GLSLstd450 glsl_inst;
}
glsl_insts[] =
@@ -7514,7 +7514,7 @@ static void vkd3d_dxbc_compiler_emit_deriv_instruction(struct vkd3d_dxbc_compile
static const struct instruction_info
{
- enum VKD3D_SHADER_INSTRUCTION_HANDLER handler_idx;
+ enum vkd3d_shader_opcode handler_idx;
SpvOp op;
bool needs_derivative_control;
}
@@ -8402,7 +8402,7 @@ static SpvOp vkd3d_dxbc_compiler_map_atomic_instruction(const struct vkd3d_shade
{
static const struct
{
- enum VKD3D_SHADER_INSTRUCTION_HANDLER handler_idx;
+ enum vkd3d_shader_opcode handler_idx;
SpvOp spirv_op;
}
atomic_ops[] =
@@ -8438,7 +8438,7 @@ static SpvOp vkd3d_dxbc_compiler_map_atomic_instruction(const struct vkd3d_shade
return SpvOpMax;
}
-static bool is_imm_atomic_instruction(enum VKD3D_SHADER_INSTRUCTION_HANDLER handler_idx)
+static bool is_imm_atomic_instruction(enum vkd3d_shader_opcode handler_idx)
{
return VKD3DSIH_IMM_ATOMIC_ALLOC <= handler_idx && handler_idx <= VKD3DSIH_IMM_ATOMIC_XOR;
}
@@ -9029,7 +9029,7 @@ static void vkd3d_dxbc_compiler_emit_main_prolog(struct vkd3d_dxbc_compiler *com
vkd3d_dxbc_compiler_emit_hull_shader_inputs(compiler);
}
-static bool is_dcl_instruction(enum VKD3D_SHADER_INSTRUCTION_HANDLER handler_idx)
+static bool is_dcl_instruction(enum vkd3d_shader_opcode handler_idx)
{
return (VKD3DSIH_DCL <= handler_idx && handler_idx <= VKD3DSIH_DCL_VERTICES_OUT)
|| handler_idx == VKD3DSIH_HS_DECLS;
diff --git a/libs/vkd3d-shader/vkd3d_shader_main.c b/libs/vkd3d-shader/vkd3d_shader_main.c
index ff917db..c1306ca 100644
--- a/libs/vkd3d-shader/vkd3d_shader_main.c
+++ b/libs/vkd3d-shader/vkd3d_shader_main.c
@@ -460,7 +460,7 @@ static struct vkd3d_shader_descriptor_info *vkd3d_shader_scan_get_uav_descriptor
static bool vkd3d_shader_instruction_is_uav_read(const struct vkd3d_shader_instruction *instruction)
{
- enum VKD3D_SHADER_INSTRUCTION_HANDLER handler_idx = instruction->handler_idx;
+ enum vkd3d_shader_opcode handler_idx = instruction->handler_idx;
return (VKD3DSIH_ATOMIC_AND <= handler_idx && handler_idx <= VKD3DSIH_ATOMIC_XOR)
|| (VKD3DSIH_IMM_ATOMIC_ALLOC <= handler_idx && handler_idx <= VKD3DSIH_IMM_ATOMIC_XOR)
|| handler_idx == VKD3DSIH_LD_UAV_TYPED
@@ -482,7 +482,7 @@ static void vkd3d_shader_scan_record_uav_read(struct vkd3d_shader_scan_context *
static bool vkd3d_shader_instruction_is_uav_counter(const struct vkd3d_shader_instruction *instruction)
{
- enum VKD3D_SHADER_INSTRUCTION_HANDLER handler_idx = instruction->handler_idx;
+ enum vkd3d_shader_opcode handler_idx = instruction->handler_idx;
return handler_idx == VKD3DSIH_IMM_ATOMIC_ALLOC
|| handler_idx == VKD3DSIH_IMM_ATOMIC_CONSUME;
}
diff --git a/libs/vkd3d-shader/vkd3d_shader_private.h b/libs/vkd3d-shader/vkd3d_shader_private.h
index 01ad087..1975848 100644
--- a/libs/vkd3d-shader/vkd3d_shader_private.h
+++ b/libs/vkd3d-shader/vkd3d_shader_private.h
@@ -93,7 +93,7 @@ enum vkd3d_shader_error
VKD3D_SHADER_WARNING_PP_DIV_BY_ZERO = 4306,
};
-enum VKD3D_SHADER_INSTRUCTION_HANDLER
+enum vkd3d_shader_opcode
{
VKD3DSIH_ABS,
VKD3DSIH_ADD,
@@ -779,7 +779,7 @@ struct vkd3d_shader_primitive_type
struct vkd3d_shader_instruction
{
- enum VKD3D_SHADER_INSTRUCTION_HANDLER handler_idx;
+ enum vkd3d_shader_opcode handler_idx;
DWORD flags;
unsigned int dst_count;
unsigned int src_count;
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