Rémi Bernon : d3d11: Capture and restore geometry shader state.

Alexandre Julliard julliard at winehq.org
Tue Jan 26 15:54:07 CST 2021


Module: wine
Branch: master
Commit: c119aa39903a280a385850a5b47733d549c203e9
URL:    https://source.winehq.org/git/wine.git/?a=commit;h=c119aa39903a280a385850a5b47733d549c203e9

Author: Rémi Bernon <rbernon at codeweavers.com>
Date:   Tue Jan 26 12:14:28 2021 +0100

d3d11: Capture and restore geometry shader state.

Signed-off-by: Rémi Bernon <rbernon at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 dlls/d3d11/d3d11_private.h |   7 +++
 dlls/d3d11/device.c        |  21 +++++++
 dlls/d3d11/tests/d3d11.c   | 136 +++++++++++++++++++++++++++++++++++++--------
 3 files changed, 141 insertions(+), 23 deletions(-)

Diff:   https://source.winehq.org/git/wine.git/?a=commitdiff;h=c119aa39903a280a385850a5b47733d549c203e9



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