Zebediah Figura : wined3d: Implement global resource memory barriers.

Alexandre Julliard julliard at winehq.org
Fri Jan 29 15:10:22 CST 2021


Module: wine
Branch: master
Commit: 387a63237d0e040c4e9f53b2bd3580671f832254
URL:    https://source.winehq.org/git/wine.git/?a=commit;h=387a63237d0e040c4e9f53b2bd3580671f832254

Author: Zebediah Figura <z.figura12 at gmail.com>
Date:   Mon Jan 25 14:58:18 2021 -0600

wined3d: Implement global resource memory barriers.

Signed-off-by: Zebediah Figura <z.figura12 at gmail.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 dlls/wined3d/glsl_shader.c     | 6 ++++++
 dlls/wined3d/shader.c          | 5 +++++
 dlls/wined3d/wined3d_private.h | 1 +
 3 files changed, 12 insertions(+)

diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c
index 6ce9178c561..45eebcc2c20 100644
--- a/dlls/wined3d/glsl_shader.c
+++ b/dlls/wined3d/glsl_shader.c
@@ -5729,6 +5729,12 @@ static void shader_glsl_sync(const struct wined3d_shader_instruction *ins)
         sync_flags &= ~WINED3DSSF_GROUP_SHARED_MEMORY;
     }
 
+    if (sync_flags & WINED3DSSF_GLOBAL_UAV)
+    {
+        shader_addline(buffer, "memoryBarrier();\n");
+        sync_flags &= ~WINED3DSSF_GLOBAL_UAV;
+    }
+
     if (sync_flags)
         FIXME("Unhandled sync flags %#x.\n", sync_flags);
 }
diff --git a/dlls/wined3d/shader.c b/dlls/wined3d/shader.c
index 8843e6883fc..9052d217148 100644
--- a/dlls/wined3d/shader.c
+++ b/dlls/wined3d/shader.c
@@ -1910,6 +1910,11 @@ static void shader_dump_global_flags(struct wined3d_string_buffer *buffer, DWORD
 
 static void shader_dump_sync_flags(struct wined3d_string_buffer *buffer, DWORD sync_flags)
 {
+    if (sync_flags & WINED3DSSF_GLOBAL_UAV)
+    {
+        shader_addline(buffer, "_uglobal");
+        sync_flags &= ~WINED3DSSF_GLOBAL_UAV;
+    }
     if (sync_flags & WINED3DSSF_GROUP_SHARED_MEMORY)
     {
         shader_addline(buffer, "_g");
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index 119ce3af033..101c0287936 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -656,6 +656,7 @@ enum wined3d_shader_sync_flags
 {
     WINED3DSSF_THREAD_GROUP        = 0x1,
     WINED3DSSF_GROUP_SHARED_MEMORY = 0x2,
+    WINED3DSSF_GLOBAL_UAV          = 0x8,
 };
 
 enum wined3d_shader_uav_flags




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