Conor McCarthy : vkd3d-shader: Emit negation modifier for double-precision float registers.
Alexandre Julliard
julliard at winehq.org
Mon Jul 26 15:28:32 CDT 2021
Module: vkd3d
Branch: master
Commit: d11510f02e3ec2ee7afbb07b386592b0a4d27a30
URL: https://source.winehq.org/git/vkd3d.git/?a=commit;h=d11510f02e3ec2ee7afbb07b386592b0a4d27a30
Author: Conor McCarthy <cmccarthy at codeweavers.com>
Date: Fri Jul 23 15:32:21 2021 +1000
vkd3d-shader: Emit negation modifier for double-precision float registers.
Signed-off-by: Conor McCarthy <cmccarthy at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
---
libs/vkd3d-shader/spirv.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c
index 33e664c..511f0c3 100644
--- a/libs/vkd3d-shader/spirv.c
+++ b/libs/vkd3d-shader/spirv.c
@@ -3393,7 +3393,7 @@ static uint32_t vkd3d_dxbc_compiler_emit_neg(struct vkd3d_dxbc_compiler *compile
uint32_t type_id;
type_id = vkd3d_dxbc_compiler_get_type_id_for_reg(compiler, reg, write_mask);
- if (reg->data_type == VKD3D_DATA_FLOAT)
+ if (reg->data_type == VKD3D_DATA_FLOAT || reg->data_type == VKD3D_DATA_DOUBLE)
return vkd3d_spirv_build_op_fnegate(builder, type_id, val_id);
else if (reg->data_type == VKD3D_DATA_INT)
return vkd3d_spirv_build_op_snegate(builder, type_id, val_id);
More information about the wine-cvs
mailing list