Zebediah Figura : wined3d: Always pass a non-NULL box to context->ops->map().

Alexandre Julliard julliard at winehq.org
Fri Jun 25 16:29:08 CDT 2021


Module: wine
Branch: master
Commit: 236afee0daab65ccbd8e744569667e128c04a439
URL:    https://source.winehq.org/git/wine.git/?a=commit;h=236afee0daab65ccbd8e744569667e128c04a439

Author: Zebediah Figura <z.figura12 at gmail.com>
Date:   Thu Jun 24 15:29:05 2021 -0500

wined3d: Always pass a non-NULL box to context->ops->map().

Signed-off-by: Zebediah Figura <z.figura12 at gmail.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 dlls/wined3d/buffer.c  | 17 ++---------------
 dlls/wined3d/device.c  | 12 ++++++++++++
 dlls/wined3d/texture.c | 39 ++++++++++++++-------------------------
 3 files changed, 28 insertions(+), 40 deletions(-)

diff --git a/dlls/wined3d/buffer.c b/dlls/wined3d/buffer.c
index 142cce0299f..20057b4127f 100644
--- a/dlls/wined3d/buffer.c
+++ b/dlls/wined3d/buffer.c
@@ -875,21 +875,8 @@ static HRESULT buffer_resource_sub_resource_map(struct wined3d_resource *resourc
     TRACE("resource %p, sub_resource_idx %u, map_desc %p, box %s, flags %#x.\n",
             resource, sub_resource_idx, map_desc, debug_box(box), flags);
 
-    if (sub_resource_idx)
-    {
-        WARN("Invalid sub_resource_idx %u.\n", sub_resource_idx);
-        return E_INVALIDARG;
-    }
-
-    if (box)
-    {
-        offset = box->left;
-        size = box->right - box->left;
-    }
-    else
-    {
-        offset = size = 0;
-    }
+    offset = box->left;
+    size = box->right - box->left;
 
     map_desc->row_pitch = map_desc->slice_pitch = resource->size;
 
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
index 6d749269c18..55407516446 100644
--- a/dlls/wined3d/device.c
+++ b/dlls/wined3d/device.c
@@ -4834,6 +4834,9 @@ HRESULT CDECL wined3d_device_context_map(struct wined3d_device_context *context,
         struct wined3d_resource *resource, unsigned int sub_resource_idx,
         struct wined3d_map_desc *map_desc, const struct wined3d_box *box, unsigned int flags)
 {
+    struct wined3d_sub_resource_desc desc;
+    struct wined3d_box b;
+
     TRACE("context %p, resource %p, sub_resource_idx %u, map_desc %p, box %s, flags %#x.\n",
             context, resource, sub_resource_idx, map_desc, debug_box(box), flags);
 
@@ -4857,6 +4860,15 @@ HRESULT CDECL wined3d_device_context_map(struct wined3d_device_context *context,
 
     flags = sanitise_map_flags(resource, flags);
 
+    if (FAILED(wined3d_resource_get_sub_resource_desc(resource, sub_resource_idx, &desc)))
+        return E_INVALIDARG;
+
+    if (!box)
+    {
+        wined3d_box_set(&b, 0, 0, desc.width, desc.height, 0, desc.depth);
+        box = &b;
+    }
+
     return context->ops->map(context, resource, sub_resource_idx, map_desc, box, flags);
 }
 
diff --git a/dlls/wined3d/texture.c b/dlls/wined3d/texture.c
index 5f02bcfed8f..c09a9f619ac 100644
--- a/dlls/wined3d/texture.c
+++ b/dlls/wined3d/texture.c
@@ -3532,11 +3532,10 @@ static HRESULT texture_resource_sub_resource_map(struct wined3d_resource *resour
             resource, sub_resource_idx, map_desc, debug_box(box), flags);
 
     texture = texture_from_resource(resource);
-    if (!(sub_resource = wined3d_texture_get_sub_resource(texture, sub_resource_idx)))
-        return E_INVALIDARG;
+    sub_resource = wined3d_texture_get_sub_resource(texture, sub_resource_idx);
 
     texture_level = sub_resource_idx % texture->level_count;
-    if (box && FAILED(wined3d_texture_check_box_dimensions(texture, texture_level, box)))
+    if (FAILED(wined3d_texture_check_box_dimensions(texture, texture_level, box)))
     {
         WARN("Map box is invalid.\n");
         if (((fmt_flags & WINED3DFMT_FLAG_BLOCKS) && !(resource->access & WINED3D_RESOURCE_ACCESS_CPU))
@@ -3605,38 +3604,28 @@ static HRESULT texture_resource_sub_resource_map(struct wined3d_resource *resour
         wined3d_texture_get_pitch(texture, texture_level, &map_desc->row_pitch, &map_desc->slice_pitch);
     }
 
-    if (!box)
+    if ((fmt_flags & (WINED3DFMT_FLAG_BLOCKS | WINED3DFMT_FLAG_BROKEN_PITCH)) == WINED3DFMT_FLAG_BLOCKS)
     {
-        map_desc->data = base_memory;
+        /* Compressed textures are block based, so calculate the offset of
+         * the block that contains the top-left pixel of the mapped box. */
+        map_desc->data = base_memory
+                + (box->front * map_desc->slice_pitch)
+                + ((box->top / format->block_height) * map_desc->row_pitch)
+                + ((box->left / format->block_width) * format->block_byte_count);
     }
     else
     {
-        if ((fmt_flags & (WINED3DFMT_FLAG_BLOCKS | WINED3DFMT_FLAG_BROKEN_PITCH)) == WINED3DFMT_FLAG_BLOCKS)
-        {
-            /* Compressed textures are block based, so calculate the offset of
-             * the block that contains the top-left pixel of the mapped box. */
-            map_desc->data = base_memory
-                    + (box->front * map_desc->slice_pitch)
-                    + ((box->top / format->block_height) * map_desc->row_pitch)
-                    + ((box->left / format->block_width) * format->block_byte_count);
-        }
-        else
-        {
-            map_desc->data = base_memory
-                    + (box->front * map_desc->slice_pitch)
-                    + (box->top * map_desc->row_pitch)
-                    + (box->left * format->byte_count);
-        }
+        map_desc->data = base_memory
+                + (box->front * map_desc->slice_pitch)
+                + (box->top * map_desc->row_pitch)
+                + (box->left * format->byte_count);
     }
 
     if (texture->swapchain && texture->swapchain->front_buffer == texture)
     {
         RECT *r = &texture->swapchain->front_buffer_update;
 
-        if (!box)
-            SetRect(r, 0, 0, resource->width, resource->height);
-        else
-            SetRect(r, box->left, box->top, box->right, box->bottom);
+        SetRect(r, box->left, box->top, box->right, box->bottom);
         TRACE("Mapped front buffer %s.\n", wine_dbgstr_rect(r));
     }
 




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