Francois Gouget : d3d11/tests: Increase the tolerance in test_texture_compressed_3d().
Alexandre Julliard
julliard at winehq.org
Tue Jun 29 15:58:26 CDT 2021
Module: wine
Branch: master
Commit: 42fc1dcda539864468fb4b743b4233f15cf189fc
URL: https://source.winehq.org/git/wine.git/?a=commit;h=42fc1dcda539864468fb4b743b4233f15cf189fc
Author: Francois Gouget <fgouget at codeweavers.com>
Date: Tue Jun 29 09:11:18 2021 +0200
d3d11/tests: Increase the tolerance in test_texture_compressed_3d().
This fixes failures on Nvidia GeForce GTX 560 graphics cards.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=51340
Signed-off-by: Francois Gouget <fgouget at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
---
dlls/d3d11/tests/d3d11.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/dlls/d3d11/tests/d3d11.c b/dlls/d3d11/tests/d3d11.c
index 2d66f9bde73..a2858ed0155 100644
--- a/dlls/d3d11/tests/d3d11.c
+++ b/dlls/d3d11/tests/d3d11.c
@@ -33420,7 +33420,7 @@ static void test_texture_compressed_3d(void)
}
expected |= 0xff000000;
colour = get_readback_color(&rb, (x * 640 + 128) / 256, (y * 480 + 128) / 256, 0);
- if (!(equal = compare_color(colour, expected, 2)))
+ if (!(equal = compare_color(colour, expected, 8)))
break;
}
if (!equal)
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