Zebediah Figura : tests: Add some tests for nested arrays.

Alexandre Julliard julliard at winehq.org
Fri Mar 5 15:31:01 CST 2021


Module: vkd3d
Branch: master
Commit: 2b38799e66687fe3bbb3fa5ed72e710d20c28123
URL:    https://source.winehq.org/git/vkd3d.git/?a=commit;h=2b38799e66687fe3bbb3fa5ed72e710d20c28123

Author: Zebediah Figura <zfigura at codeweavers.com>
Date:   Thu Mar  4 17:33:26 2021 -0600

tests: Add some tests for nested arrays.

Signed-off-by: Zebediah Figura <zfigura at codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 Makefile.am                          |  2 ++
 tests/hlsl-nested-arrays.shader_test | 25 +++++++++++++++++++++++++
 2 files changed, 27 insertions(+)

diff --git a/Makefile.am b/Makefile.am
index 3b09dc7..a412194 100644
--- a/Makefile.am
+++ b/Makefile.am
@@ -57,6 +57,7 @@ vkd3d_shader_tests = \
 	tests/hlsl-invalid.shader_test \
 	tests/hlsl-majority-pragma.shader_test \
 	tests/hlsl-majority-typedef.shader_test \
+	tests/hlsl-nested-arrays.shader_test \
 	tests/hlsl-return-implicit-conversion.shader_test \
 	tests/hlsl-return-void.shader_test \
 	tests/hlsl-static-initializer.shader_test \
@@ -249,6 +250,7 @@ XFAIL_TESTS = \
 	tests/hlsl-comma.shader_test \
 	tests/hlsl-majority-pragma.shader_test \
 	tests/hlsl-majority-typedef.shader_test \
+	tests/hlsl-nested-arrays.shader_test \
 	tests/hlsl-return-implicit-conversion.shader_test \
 	tests/hlsl-return-void.shader_test \
 	tests/hlsl-static-initializer.shader_test \
diff --git a/tests/hlsl-nested-arrays.shader_test b/tests/hlsl-nested-arrays.shader_test
new file mode 100644
index 0000000..66ae93e
--- /dev/null
+++ b/tests/hlsl-nested-arrays.shader_test
@@ -0,0 +1,25 @@
+[pixel shader fail]
+uniform float4 color[2][3];
+
+float4 main() : sv_target
+{
+    return color[2][1];
+}
+
+[pixel shader]
+uniform float color[2][3];
+
+float4 main() : sv_target
+{
+    return float4(color[1][0], color[0][0], color[1][2], color[0][2]);
+}
+
+[test]
+uniform  0 float4 0.1 0.0 0.0 0.0
+uniform  4 float4 0.2 0.0 0.0 0.0
+uniform  8 float4 0.3 0.0 0.0 0.0
+uniform 12 float4 0.4 0.0 0.0 0.0
+uniform 16 float4 0.5 0.0 0.0 0.0
+uniform 20 float4 0.6 0.0 0.0 0.0
+draw quad
+probe all rgba (0.4, 0.1, 0.6, 0.3)




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