Zebediah Figura : d3d11: Use wined3d_device_context_set_viewports().

Alexandre Julliard julliard at winehq.org
Tue Mar 16 16:39:03 CDT 2021


Module: wine
Branch: master
Commit: 06d2430679f8544cdab60e1c4358b988a6bad485
URL:    https://source.winehq.org/git/wine.git/?a=commit;h=06d2430679f8544cdab60e1c4358b988a6bad485

Author: Zebediah Figura <z.figura12 at gmail.com>
Date:   Tue Mar 16 00:42:20 2021 -0500

d3d11: Use wined3d_device_context_set_viewports().

Signed-off-by: Zebediah Figura <z.figura12 at gmail.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 dlls/d3d11/device.c | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/dlls/d3d11/device.c b/dlls/d3d11/device.c
index 16a1027beb9..190e60be4b4 100644
--- a/dlls/d3d11/device.c
+++ b/dlls/d3d11/device.c
@@ -1162,7 +1162,7 @@ static void STDMETHODCALLTYPE d3d11_immediate_context_RSSetState(ID3D11DeviceCon
 static void STDMETHODCALLTYPE d3d11_immediate_context_RSSetViewports(ID3D11DeviceContext1 *iface,
         UINT viewport_count, const D3D11_VIEWPORT *viewports)
 {
-    struct d3d_device *device = device_from_immediate_ID3D11DeviceContext1(iface);
+    struct d3d11_immediate_context *context = impl_from_ID3D11DeviceContext1(iface);
     struct wined3d_viewport wined3d_vp[WINED3D_MAX_VIEWPORTS];
     unsigned int i;
 
@@ -1182,7 +1182,7 @@ static void STDMETHODCALLTYPE d3d11_immediate_context_RSSetViewports(ID3D11Devic
     }
 
     wined3d_mutex_lock();
-    wined3d_device_set_viewports(device->wined3d_device, viewport_count, wined3d_vp);
+    wined3d_device_context_set_viewports(context->wined3d_context, viewport_count, wined3d_vp);
     wined3d_mutex_unlock();
 }
 




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