Christian Costa : d3dx9: Ignore vertices reordering for D3DXMESHOPT_ATTRSORT in OptimizeInPlace().

Alexandre Julliard julliard at winehq.org
Tue Mar 23 15:07:41 CDT 2021


Module: wine
Branch: oldstable
Commit: fc03e947f7958b4b7c7493adf2fc0980dea329b2
URL:    https://source.winehq.org/git/wine.git/?a=commit;h=fc03e947f7958b4b7c7493adf2fc0980dea329b2

Author: Christian Costa <titan.costa at gmail.com>
Date:   Tue Sep 29 10:29:39 2020 +0200

d3dx9: Ignore vertices reordering for D3DXMESHOPT_ATTRSORT in OptimizeInPlace().

Not reordering vertices shouldn't have effects aside from performance.

Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=48529
Signed-off-by: Gijs Vermeulen <gijsvrm at gmail.com>
Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
(cherry picked from commit 1dcc3ab292151cd91ea4202b92107c3a91527c7a)
Signed-off-by: Michael Stefaniuc <mstefani at winehq.org>

---

 dlls/d3dx9_36/mesh.c | 4 ----
 1 file changed, 4 deletions(-)

diff --git a/dlls/d3dx9_36/mesh.c b/dlls/d3dx9_36/mesh.c
index 5e0bb98efc7..55493ad0a1c 100644
--- a/dlls/d3dx9_36/mesh.c
+++ b/dlls/d3dx9_36/mesh.c
@@ -1689,11 +1689,7 @@ static HRESULT WINAPI d3dx9_mesh_OptimizeInplace(ID3DXMesh *iface, DWORD flags,
         if (FAILED(hr)) goto cleanup;
     } else if (flags & D3DXMESHOPT_ATTRSORT) {
         if (!(flags & D3DXMESHOPT_IGNOREVERTS))
-        {
             FIXME("D3DXMESHOPT_ATTRSORT vertex reordering not implemented.\n");
-            hr = E_NOTIMPL;
-            goto cleanup;
-        }
 
         hr = iface->lpVtbl->LockAttributeBuffer(iface, 0, &attrib_buffer);
         if (FAILED(hr)) goto cleanup;




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