Zebediah Figura : wined3d: Pass a wined3d_device_context to wined3d_cs_emit_set_index_buffer().

Alexandre Julliard julliard at winehq.org
Wed Mar 24 16:20:42 CDT 2021


Module: wine
Branch: master
Commit: 37e17804083105dd1fb4ac2aee11608e674957fa
URL:    https://source.winehq.org/git/wine.git/?a=commit;h=37e17804083105dd1fb4ac2aee11608e674957fa

Author: Zebediah Figura <z.figura12 at gmail.com>
Date:   Tue Mar 23 10:39:16 2021 -0500

wined3d: Pass a wined3d_device_context to wined3d_cs_emit_set_index_buffer().

Signed-off-by: Zebediah Figura <z.figura12 at gmail.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 dlls/wined3d/cs.c              | 6 +++---
 dlls/wined3d/device.c          | 5 +++--
 dlls/wined3d/wined3d_private.h | 4 ++--
 3 files changed, 8 insertions(+), 7 deletions(-)

diff --git a/dlls/wined3d/cs.c b/dlls/wined3d/cs.c
index f32699c40cd..468819b604b 100644
--- a/dlls/wined3d/cs.c
+++ b/dlls/wined3d/cs.c
@@ -1395,18 +1395,18 @@ static void wined3d_cs_exec_set_index_buffer(struct wined3d_cs *cs, const void *
     device_invalidate_state(cs->c.device, STATE_INDEXBUFFER);
 }
 
-void wined3d_cs_emit_set_index_buffer(struct wined3d_cs *cs, struct wined3d_buffer *buffer,
+void wined3d_device_context_emit_set_index_buffer(struct wined3d_device_context *context, struct wined3d_buffer *buffer,
         enum wined3d_format_id format_id, unsigned int offset)
 {
     struct wined3d_cs_set_index_buffer *op;
 
-    op = wined3d_device_context_require_space(&cs->c, sizeof(*op), WINED3D_CS_QUEUE_DEFAULT);
+    op = wined3d_device_context_require_space(context, sizeof(*op), WINED3D_CS_QUEUE_DEFAULT);
     op->opcode = WINED3D_CS_OP_SET_INDEX_BUFFER;
     op->buffer = buffer;
     op->format_id = format_id;
     op->offset = offset;
 
-    wined3d_device_context_submit(&cs->c, WINED3D_CS_QUEUE_DEFAULT);
+    wined3d_device_context_submit(context, WINED3D_CS_QUEUE_DEFAULT);
 }
 
 static void wined3d_cs_exec_set_constant_buffer(struct wined3d_cs *cs, const void *data)
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
index 12dae835cec..e6bfa90e026 100644
--- a/dlls/wined3d/device.c
+++ b/dlls/wined3d/device.c
@@ -1556,7 +1556,7 @@ void CDECL wined3d_device_set_index_buffer(struct wined3d_device *device,
     state->index_buffer = buffer;
     state->index_format = format_id;
     state->index_offset = offset;
-    wined3d_cs_emit_set_index_buffer(device->cs, buffer, format_id, offset);
+    wined3d_device_context_emit_set_index_buffer(&device->cs->c, buffer, format_id, offset);
     if (prev_buffer)
         wined3d_buffer_decref(prev_buffer);
 }
@@ -1795,7 +1795,8 @@ void CDECL wined3d_device_set_state(struct wined3d_device *device, struct wined3
                 state->streams[i].offset, state->streams[i].stride);
     }
 
-    wined3d_cs_emit_set_index_buffer(device->cs, state->index_buffer, state->index_format, state->index_offset);
+    wined3d_device_context_emit_set_index_buffer(context, state->index_buffer,
+            state->index_format, state->index_offset);
 
     wined3d_device_context_emit_set_predication(context, state->predicate, state->predicate_value);
 
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index e3c165716e1..7c43695e5f0 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -4754,8 +4754,6 @@ void wined3d_cs_emit_set_clip_plane(struct wined3d_cs *cs, UINT plane_idx,
 void wined3d_cs_emit_set_color_key(struct wined3d_cs *cs, struct wined3d_texture *texture,
         WORD flags, const struct wined3d_color_key *color_key) DECLSPEC_HIDDEN;
 void wined3d_cs_emit_set_feature_level(struct wined3d_cs *cs, enum wined3d_feature_level level) DECLSPEC_HIDDEN;
-void wined3d_cs_emit_set_index_buffer(struct wined3d_cs *cs, struct wined3d_buffer *buffer,
-        enum wined3d_format_id format_id, unsigned int offset) DECLSPEC_HIDDEN;
 void wined3d_cs_emit_set_light(struct wined3d_cs *cs, const struct wined3d_light_info *light) DECLSPEC_HIDDEN;
 void wined3d_cs_emit_set_light_enable(struct wined3d_cs *cs, unsigned int idx, BOOL enable) DECLSPEC_HIDDEN;
 void wined3d_cs_emit_set_material(struct wined3d_cs *cs, const struct wined3d_material *material) DECLSPEC_HIDDEN;
@@ -4805,6 +4803,8 @@ void wined3d_device_context_emit_set_depth_stencil_state(struct wined3d_device_c
         struct wined3d_depth_stencil_state *state, unsigned int stencil_ref) DECLSPEC_HIDDEN;
 void wined3d_device_context_emit_set_depth_stencil_view(struct wined3d_device_context *context,
         struct wined3d_rendertarget_view *view) DECLSPEC_HIDDEN;
+void wined3d_device_context_emit_set_index_buffer(struct wined3d_device_context *context, struct wined3d_buffer *buffer,
+        enum wined3d_format_id format_id, unsigned int offset) DECLSPEC_HIDDEN;
 void wined3d_device_context_emit_set_predication(struct wined3d_device_context *context,
         struct wined3d_query *predicate, BOOL value) DECLSPEC_HIDDEN;
 void wined3d_device_context_emit_set_rasterizer_state(struct wined3d_device_context *context,




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