Zebediah Figura : wined3d: Separate a vk_memory_type_from_access_flags() helper.

Alexandre Julliard julliard at winehq.org
Thu Nov 4 17:04:21 CDT 2021


Module: wine
Branch: master
Commit: 580fdb494cea3da765f2b3472e0d83795b1b3c50
URL:    https://source.winehq.org/git/wine.git/?a=commit;h=580fdb494cea3da765f2b3472e0d83795b1b3c50

Author: Zebediah Figura <zfigura at codeweavers.com>
Date:   Wed Nov  3 23:46:57 2021 -0500

wined3d: Separate a vk_memory_type_from_access_flags() helper.

Signed-off-by: Zebediah Figura <zfigura at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 dlls/wined3d/buffer.c | 23 ++++++++++++++---------
 1 file changed, 14 insertions(+), 9 deletions(-)

diff --git a/dlls/wined3d/buffer.c b/dlls/wined3d/buffer.c
index 886fb95f3e5..62f84c96f96 100644
--- a/dlls/wined3d/buffer.c
+++ b/dlls/wined3d/buffer.c
@@ -1423,22 +1423,27 @@ static VkBufferUsageFlags vk_buffer_usage_from_bind_flags(uint32_t bind_flags)
     return usage;
 }
 
-static BOOL wined3d_buffer_vk_create_buffer_object(struct wined3d_buffer_vk *buffer_vk,
-        struct wined3d_context_vk *context_vk)
+static VkMemoryPropertyFlags vk_memory_type_from_access_flags(uint32_t access, uint32_t usage)
 {
-    struct wined3d_resource *resource = &buffer_vk->b.resource;
-    VkMemoryPropertyFlags memory_type;
+    VkMemoryPropertyFlags memory_type = 0;
 
-    memory_type = 0;
-    if (resource->access & WINED3D_RESOURCE_ACCESS_MAP_R)
+    if (access & WINED3D_RESOURCE_ACCESS_MAP_R)
         memory_type |= VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT;
-    else if (resource->access & WINED3D_RESOURCE_ACCESS_MAP_W)
+    else if (access & WINED3D_RESOURCE_ACCESS_MAP_W)
         memory_type |= VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT;
-    else if (!(resource->usage & WINED3DUSAGE_DYNAMIC))
+    else if (!(usage & WINED3DUSAGE_DYNAMIC))
         memory_type |= VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
+    return memory_type;
+}
+
+static BOOL wined3d_buffer_vk_create_buffer_object(struct wined3d_buffer_vk *buffer_vk,
+        struct wined3d_context_vk *context_vk)
+{
+    struct wined3d_resource *resource = &buffer_vk->b.resource;
 
     if (!(wined3d_context_vk_create_bo(context_vk, resource->size,
-            vk_buffer_usage_from_bind_flags(resource->bind_flags), memory_type, &buffer_vk->bo)))
+            vk_buffer_usage_from_bind_flags(resource->bind_flags),
+            vk_memory_type_from_access_flags(resource->access, resource->usage), &buffer_vk->bo)))
     {
         WARN("Failed to create Vulkan buffer.\n");
         return FALSE;




More information about the wine-cvs mailing list