Conor McCarthy : vkd3d: Take the mip-level into account for the 3D UAV slice check in vkd3d_create_texture_uav().
Alexandre Julliard
julliard at winehq.org
Mon Oct 18 16:03:12 CDT 2021
Module: vkd3d
Branch: master
Commit: 566eeb046542636116e4367b830fd03b92f3fb74
URL: https://source.winehq.org/git/vkd3d.git/?a=commit;h=566eeb046542636116e4367b830fd03b92f3fb74
Author: Conor McCarthy <cmccarthy at codeweavers.com>
Date: Mon Oct 18 18:28:08 2021 +0200
vkd3d: Take the mip-level into account for the 3D UAV slice check in vkd3d_create_texture_uav().
Based on a vkd3d-proton patch by Philip Rebohle.
Signed-off-by: Conor McCarthy <cmccarthy at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
---
libs/vkd3d/resource.c | 5 +++--
1 file changed, 3 insertions(+), 2 deletions(-)
diff --git a/libs/vkd3d/resource.c b/libs/vkd3d/resource.c
index 1c667aa..2887779 100644
--- a/libs/vkd3d/resource.c
+++ b/libs/vkd3d/resource.c
@@ -2967,8 +2967,9 @@ static void vkd3d_create_texture_uav(struct d3d12_desc *descriptor,
case D3D12_UAV_DIMENSION_TEXTURE3D:
vkd3d_desc.view_type = VK_IMAGE_VIEW_TYPE_3D;
vkd3d_desc.miplevel_idx = desc->u.Texture3D.MipSlice;
- if (desc->u.Texture3D.FirstWSlice || (desc->u.Texture3D.WSize != resource->desc.DepthOrArraySize
- && desc->u.Texture3D.WSize != UINT_MAX))
+ if (desc->u.Texture3D.FirstWSlice || (desc->u.Texture3D.WSize != UINT_MAX
+ && desc->u.Texture3D.WSize != max(1u,
+ resource->desc.DepthOrArraySize >> desc->u.Texture3D.MipSlice)))
FIXME("Unhandled depth view %u-%u.\n",
desc->u.Texture3D.FirstWSlice, desc->u.Texture3D.WSize);
break;
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