Conor McCarthy : vkd3d: Enable EXT_shader_stencil_export if available.

Alexandre Julliard julliard at winehq.org
Mon Oct 18 16:03:12 CDT 2021


Module: vkd3d
Branch: master
Commit: 53a7ba4a3ac7c306677917aaab2878a3a70f456a
URL:    https://source.winehq.org/git/vkd3d.git/?a=commit;h=53a7ba4a3ac7c306677917aaab2878a3a70f456a

Author: Conor McCarthy <cmccarthy at codeweavers.com>
Date:   Mon Oct 18 18:28:13 2021 +0200

vkd3d: Enable EXT_shader_stencil_export if available.

Signed-off-by: Conor McCarthy <cmccarthy at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 libs/vkd3d/device.c        | 8 +++++++-
 libs/vkd3d/vkd3d_private.h | 3 ++-
 2 files changed, 9 insertions(+), 2 deletions(-)

diff --git a/libs/vkd3d/device.c b/libs/vkd3d/device.c
index 320a759..96ff7ae 100644
--- a/libs/vkd3d/device.c
+++ b/libs/vkd3d/device.c
@@ -134,6 +134,7 @@ static const struct vkd3d_optional_extension_info optional_device_extensions[] =
     VK_EXTENSION(EXT_DEPTH_CLIP_ENABLE, EXT_depth_clip_enable),
     VK_EXTENSION(EXT_DESCRIPTOR_INDEXING, EXT_descriptor_indexing),
     VK_EXTENSION(EXT_SHADER_DEMOTE_TO_HELPER_INVOCATION, EXT_shader_demote_to_helper_invocation),
+    VK_EXTENSION(EXT_SHADER_STENCIL_EXPORT, EXT_shader_stencil_export),
     VK_EXTENSION(EXT_TEXEL_BUFFER_ALIGNMENT, EXT_texel_buffer_alignment),
     VK_EXTENSION(EXT_TRANSFORM_FEEDBACK, EXT_transform_feedback),
     VK_EXTENSION(EXT_VERTEX_ATTRIBUTE_DIVISOR, EXT_vertex_attribute_divisor),
@@ -1329,7 +1330,6 @@ static HRESULT vkd3d_init_device_caps(struct d3d12_device *device,
     else
         device->feature_options.ResourceBindingTier = D3D12_RESOURCE_BINDING_TIER_3;
 
-    device->feature_options.PSSpecifiedStencilRefSupported = FALSE;
     device->feature_options.TypedUAVLoadAdditionalFormats = features->shaderStorageImageExtendedFormats;
     /* GL_INTEL_fragment_shader_ordering, no Vulkan equivalent. */
     device->feature_options.ROVsSupported = FALSE;
@@ -1441,6 +1441,8 @@ static HRESULT vkd3d_init_device_caps(struct d3d12_device *device,
 
     vkd3d_free(vk_extensions);
 
+    device->feature_options.PSSpecifiedStencilRefSupported = vulkan_info->EXT_shader_stencil_export;
+
     vkd3d_init_feature_level(vulkan_info, features, &device->feature_options);
     if (vulkan_info->max_feature_level < create_info->minimum_feature_level)
     {
@@ -1461,6 +1463,10 @@ static HRESULT vkd3d_init_device_caps(struct d3d12_device *device,
         vulkan_info->shader_extensions[vulkan_info->shader_extension_count++]
                 = VKD3D_SHADER_SPIRV_EXTENSION_EXT_DESCRIPTOR_INDEXING;
 
+    if (vulkan_info->EXT_shader_stencil_export)
+        vulkan_info->shader_extensions[vulkan_info->shader_extension_count++]
+                = VKD3D_SHADER_SPIRV_EXTENSION_EXT_STENCIL_EXPORT;
+
     /* Disable unused Vulkan features. */
     features->shaderTessellationAndGeometryPointSize = VK_FALSE;
 
diff --git a/libs/vkd3d/vkd3d_private.h b/libs/vkd3d/vkd3d_private.h
index 50d3a33..23af9e3 100644
--- a/libs/vkd3d/vkd3d_private.h
+++ b/libs/vkd3d/vkd3d_private.h
@@ -51,7 +51,7 @@
 
 #define VKD3D_MAX_COMPATIBLE_FORMAT_COUNT 6u
 #define VKD3D_MAX_QUEUE_FAMILY_COUNT      3u
-#define VKD3D_MAX_SHADER_EXTENSIONS       2u
+#define VKD3D_MAX_SHADER_EXTENSIONS       3u
 #define VKD3D_MAX_SHADER_STAGES           5u
 #define VKD3D_MAX_VK_SYNC_OBJECTS         4u
 #define VKD3D_MAX_DESCRIPTOR_SETS        64u
@@ -108,6 +108,7 @@ struct vkd3d_vulkan_info
     bool EXT_depth_clip_enable;
     bool EXT_descriptor_indexing;
     bool EXT_shader_demote_to_helper_invocation;
+    bool EXT_shader_stencil_export;
     bool EXT_texel_buffer_alignment;
     bool EXT_transform_feedback;
     bool EXT_vertex_attribute_divisor;




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