Jan Sikorski : d3d11: Don't grab wined3d lock for wined3d_device_context_resolve_sub_resource().

Alexandre Julliard julliard at winehq.org
Mon Oct 18 16:16:29 CDT 2021


Module: wine
Branch: master
Commit: c024d91d9f54d2bfbea96639658c6f374318f967
URL:    https://source.winehq.org/git/wine.git/?a=commit;h=c024d91d9f54d2bfbea96639658c6f374318f967

Author: Jan Sikorski <jsikorski at codeweavers.com>
Date:   Fri Oct 15 14:26:12 2021 +0200

d3d11: Don't grab wined3d lock for wined3d_device_context_resolve_sub_resource().

Signed-off-by: Jan Sikorski <jsikorski at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 dlls/d3d11/device.c | 4 ----
 1 file changed, 4 deletions(-)

diff --git a/dlls/d3d11/device.c b/dlls/d3d11/device.c
index 84af9a16baf..4839d81dd19 100644
--- a/dlls/d3d11/device.c
+++ b/dlls/d3d11/device.c
@@ -1510,11 +1510,9 @@ static void STDMETHODCALLTYPE d3d11_device_context_ResolveSubresource(ID3D11Devi
     wined3d_dst_resource = wined3d_resource_from_d3d11_resource(dst_resource);
     wined3d_src_resource = wined3d_resource_from_d3d11_resource(src_resource);
     wined3d_format = wined3dformat_from_dxgi_format(format);
-    wined3d_mutex_lock();
     wined3d_device_context_resolve_sub_resource(context->wined3d_context,
             wined3d_dst_resource, dst_subresource_idx,
             wined3d_src_resource, src_subresource_idx, wined3d_format);
-    wined3d_mutex_unlock();
 }
 
 static void STDMETHODCALLTYPE d3d11_device_context_ExecuteCommandList(ID3D11DeviceContext1 *iface,
@@ -5100,11 +5098,9 @@ static void STDMETHODCALLTYPE d3d10_device_ResolveSubresource(ID3D10Device1 *ifa
     wined3d_dst_resource = wined3d_resource_from_d3d10_resource(dst_resource);
     wined3d_src_resource = wined3d_resource_from_d3d10_resource(src_resource);
     wined3d_format = wined3dformat_from_dxgi_format(format);
-    wined3d_mutex_lock();
     wined3d_device_context_resolve_sub_resource(device->immediate_context.wined3d_context,
             wined3d_dst_resource, dst_subresource_idx,
             wined3d_src_resource, src_subresource_idx, wined3d_format);
-    wined3d_mutex_unlock();
 }
 
 static void STDMETHODCALLTYPE d3d10_device_VSGetConstantBuffers(ID3D10Device1 *iface,




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