Jan Sikorski : d3d11: Don't grab wined3d lock for wined3d_device_context_copy_uav_counter().
Alexandre Julliard
julliard at winehq.org
Mon Oct 18 16:16:29 CDT 2021
Module: wine
Branch: master
Commit: fa63f80d0ebc80e9c8b32dde95ad6f1089c528d8
URL: https://source.winehq.org/git/wine.git/?a=commit;h=fa63f80d0ebc80e9c8b32dde95ad6f1089c528d8
Author: Jan Sikorski <jsikorski at codeweavers.com>
Date: Fri Oct 15 14:26:16 2021 +0200
d3d11: Don't grab wined3d lock for wined3d_device_context_copy_uav_counter().
Signed-off-by: Jan Sikorski <jsikorski at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
---
dlls/d3d11/device.c | 2 --
1 file changed, 2 deletions(-)
diff --git a/dlls/d3d11/device.c b/dlls/d3d11/device.c
index e5618f09174..248634a245d 100644
--- a/dlls/d3d11/device.c
+++ b/dlls/d3d11/device.c
@@ -1392,10 +1392,8 @@ static void STDMETHODCALLTYPE d3d11_device_context_CopyStructureCount(ID3D11Devi
buffer_impl = unsafe_impl_from_ID3D11Buffer(dst_buffer);
uav = unsafe_impl_from_ID3D11UnorderedAccessView(src_view);
- wined3d_mutex_lock();
wined3d_device_context_copy_uav_counter(context->wined3d_context,
buffer_impl->wined3d_buffer, dst_offset, uav->wined3d_view);
- wined3d_mutex_unlock();
}
static void STDMETHODCALLTYPE d3d11_device_context_ClearRenderTargetView(ID3D11DeviceContext1 *iface,
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