Zebediah Figura : vkd3d-shader/hlsl: Write SM4 multiplication instructions.

Alexandre Julliard julliard at winehq.org
Wed Sep 1 15:43:27 CDT 2021


Module: vkd3d
Branch: master
Commit: 0d6fb615d2f03c719fa71ec4d9339a08fa8cd08c
URL:    https://source.winehq.org/git/vkd3d.git/?a=commit;h=0d6fb615d2f03c719fa71ec4d9339a08fa8cd08c

Author: Zebediah Figura <zfigura at codeweavers.com>
Date:   Mon Aug 30 12:21:22 2021 -0500

vkd3d-shader/hlsl: Write SM4 multiplication instructions.

Signed-off-by: Zebediah Figura <zfigura at codeweavers.com>
Signed-off-by: Giovanni Mascellani <gmascellani at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 libs/vkd3d-shader/hlsl_sm4.c | 4 ++++
 1 file changed, 4 insertions(+)

diff --git a/libs/vkd3d-shader/hlsl_sm4.c b/libs/vkd3d-shader/hlsl_sm4.c
index 32a4eda..af1660f 100644
--- a/libs/vkd3d-shader/hlsl_sm4.c
+++ b/libs/vkd3d-shader/hlsl_sm4.c
@@ -957,6 +957,10 @@ static void write_sm4_expr(struct hlsl_ctx *ctx,
                     write_sm4_binary_op(buffer, VKD3D_SM4_OP_ADD, &expr->node, arg1, arg2);
                     break;
 
+                case HLSL_OP2_MUL:
+                    write_sm4_binary_op(buffer, VKD3D_SM4_OP_MUL, &expr->node, arg1, arg2);
+                    break;
+
                 default:
                     hlsl_fixme(ctx, expr->node.loc, "SM4 float \"%s\" expression.", debug_hlsl_expr_op(expr->op));
                     break;




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