Henri Verbeet : vkd3d-shader: Dump HLSL shaders with a ".hlsl" suffix.

Alexandre Julliard julliard at winehq.org
Wed Sep 1 15:43:27 CDT 2021


Module: vkd3d
Branch: master
Commit: cfc09a210af0fe358b3bcf7fb669b72f46a6f9ee
URL:    https://source.winehq.org/git/vkd3d.git/?a=commit;h=cfc09a210af0fe358b3bcf7fb669b72f46a6f9ee

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Wed Sep  1 15:45:05 2021 +0200

vkd3d-shader: Dump HLSL shaders with a ".hlsl" suffix.

Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 libs/vkd3d-shader/hlsl.c                 |  2 +-
 libs/vkd3d-shader/vkd3d_shader_main.c    | 27 ++++++++++++++++++++++-----
 libs/vkd3d-shader/vkd3d_shader_private.h |  3 ++-
 3 files changed, 25 insertions(+), 7 deletions(-)

diff --git a/libs/vkd3d-shader/hlsl.c b/libs/vkd3d-shader/hlsl.c
index 7b246bf..13ef6cf 100644
--- a/libs/vkd3d-shader/hlsl.c
+++ b/libs/vkd3d-shader/hlsl.c
@@ -1798,7 +1798,7 @@ int hlsl_compile_shader(const struct vkd3d_shader_code *hlsl, const struct vkd3d
         return VKD3D_ERROR_NOT_IMPLEMENTED;
     }
 
-    vkd3d_shader_dump_shader(profile->type, &compile_info->source);
+    vkd3d_shader_dump_shader(compile_info->source_type, profile->type, &compile_info->source);
 
     if (!hlsl_ctx_init(&ctx, profile, message_context))
         return VKD3D_ERROR_OUT_OF_MEMORY;
diff --git a/libs/vkd3d-shader/vkd3d_shader_main.c b/libs/vkd3d-shader/vkd3d_shader_main.c
index 16994d2..5fab515 100644
--- a/libs/vkd3d-shader/vkd3d_shader_main.c
+++ b/libs/vkd3d-shader/vkd3d_shader_main.c
@@ -310,7 +310,8 @@ void set_u32(struct vkd3d_bytecode_buffer *buffer, size_t offset, uint32_t value
     memcpy(buffer->data + offset, &value, sizeof(value));
 }
 
-static void vkd3d_shader_dump_blob(const char *path, const char *prefix, const void *data, size_t size)
+static void vkd3d_shader_dump_blob(const char *path, const char *prefix,
+        const char *suffix, const void *data, size_t size)
 {
     static int shader_id = 0;
     char filename[1024];
@@ -319,7 +320,7 @@ static void vkd3d_shader_dump_blob(const char *path, const char *prefix, const v
 
     id = InterlockedIncrement(&shader_id) - 1;
 
-    snprintf(filename, ARRAY_SIZE(filename), "%s/vkd3d-shader-%s-%u.dxbc", path, prefix, id);
+    snprintf(filename, ARRAY_SIZE(filename), "%s/vkd3d-shader-%s-%u.%s", path, prefix, id, suffix);
     if ((f = fopen(filename, "wb")))
     {
         if (fwrite(data, 1, size, f) != size)
@@ -333,7 +334,22 @@ static void vkd3d_shader_dump_blob(const char *path, const char *prefix, const v
     }
 }
 
-void vkd3d_shader_dump_shader(enum vkd3d_shader_type type, const struct vkd3d_shader_code *shader)
+static const char *shader_get_source_type_suffix(enum vkd3d_shader_source_type type)
+{
+    switch (type)
+    {
+        case VKD3D_SHADER_SOURCE_DXBC_TPF:
+            return "dxbc";
+        case VKD3D_SHADER_SOURCE_HLSL:
+            return "hlsl";
+        default:
+            FIXME("Unhandled source type %#x.\n", type);
+            return "bin";
+    }
+}
+
+void vkd3d_shader_dump_shader(enum vkd3d_shader_source_type source_type,
+        enum vkd3d_shader_type shader_type, const struct vkd3d_shader_code *shader)
 {
     static bool enabled = true;
     const char *path;
@@ -347,7 +363,8 @@ void vkd3d_shader_dump_shader(enum vkd3d_shader_type type, const struct vkd3d_sh
         return;
     }
 
-    vkd3d_shader_dump_blob(path, shader_get_type_prefix(type), shader->code, shader->size);
+    vkd3d_shader_dump_blob(path, shader_get_type_prefix(shader_type),
+            shader_get_source_type_suffix(source_type), shader->code, shader->size);
 }
 
 struct vkd3d_shader_parser
@@ -1022,7 +1039,7 @@ static int compile_dxbc_tpf(const struct vkd3d_shader_compile_info *compile_info
         return ret;
     }
 
-    vkd3d_shader_dump_shader(parser.shader_version.type, &compile_info->source);
+    vkd3d_shader_dump_shader(compile_info->source_type, parser.shader_version.type, &compile_info->source);
 
     if (compile_info->target_type == VKD3D_SHADER_TARGET_D3D_ASM)
     {
diff --git a/libs/vkd3d-shader/vkd3d_shader_private.h b/libs/vkd3d-shader/vkd3d_shader_private.h
index 54ac532..e195c12 100644
--- a/libs/vkd3d-shader/vkd3d_shader_private.h
+++ b/libs/vkd3d-shader/vkd3d_shader_private.h
@@ -975,7 +975,8 @@ void vkd3d_shader_vnote(struct vkd3d_shader_message_context *context, const stru
 void vkd3d_shader_vwarning(struct vkd3d_shader_message_context *context, const struct vkd3d_shader_location *location,
         enum vkd3d_shader_error error, const char *format, va_list args);
 
-void vkd3d_shader_dump_shader(enum vkd3d_shader_type type, const struct vkd3d_shader_code *shader);
+void vkd3d_shader_dump_shader(enum vkd3d_shader_source_type source_type,
+        enum vkd3d_shader_type shader_type, const struct vkd3d_shader_code *shader);
 
 int shader_extract_from_dxbc(const void *dxbc, size_t dxbc_length,
         struct vkd3d_shader_message_context *message_context, const char *source_name, struct vkd3d_shader_desc *desc);




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