Henri Verbeet : vkd3d-shader: Pass a vkd3d_shader_parser structure to shader_sm4_read_header().

Alexandre Julliard julliard at winehq.org
Thu Sep 9 15:40:08 CDT 2021


Module: vkd3d
Branch: master
Commit: 12190ee3a950d2bae5fdac8563ec603541e809b2
URL:    https://source.winehq.org/git/vkd3d.git/?a=commit;h=12190ee3a950d2bae5fdac8563ec603541e809b2

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Thu Sep  2 14:35:51 2021 +0200

vkd3d-shader: Pass a vkd3d_shader_parser structure to shader_sm4_read_header().

Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 libs/vkd3d-shader/dxbc.c                 | 9 +++++----
 libs/vkd3d-shader/trace.c                | 2 +-
 libs/vkd3d-shader/vkd3d_shader_main.c    | 2 +-
 libs/vkd3d-shader/vkd3d_shader_private.h | 4 ++--
 4 files changed, 9 insertions(+), 8 deletions(-)

diff --git a/libs/vkd3d-shader/dxbc.c b/libs/vkd3d-shader/dxbc.c
index 479cc5b..18ccc95 100644
--- a/libs/vkd3d-shader/dxbc.c
+++ b/libs/vkd3d-shader/dxbc.c
@@ -1110,12 +1110,13 @@ static struct vkd3d_shader_src_param *get_src_param(struct vkd3d_sm4_data *priv)
     return &e->param;
 }
 
-void shader_sm4_read_header(void *data, const DWORD **ptr, struct vkd3d_shader_version *shader_version)
+void shader_sm4_read_header(struct vkd3d_shader_parser *parser,
+        const uint32_t **ptr, struct vkd3d_shader_version *shader_version)
 {
-    struct vkd3d_sm4_data *priv = data;
+    struct vkd3d_sm4_data *sm4 = parser->data;
 
-    *ptr = priv->start;
-    *shader_version = priv->shader_version;
+    *ptr = sm4->start;
+    *shader_version = sm4->shader_version;
 }
 
 static bool shader_sm4_read_reg_idx(struct vkd3d_sm4_data *priv, const DWORD **ptr, const DWORD *end,
diff --git a/libs/vkd3d-shader/trace.c b/libs/vkd3d-shader/trace.c
index 3b01b53..107554f 100644
--- a/libs/vkd3d-shader/trace.c
+++ b/libs/vkd3d-shader/trace.c
@@ -1831,7 +1831,7 @@ enum vkd3d_result vkd3d_dxbc_binary_to_text(struct vkd3d_shader_parser *parser,
     vkd3d_string_buffer_init(buffer);
 
     shader_version = &compiler.shader_version;
-    shader_sm4_read_header(parser->data, &ptr, shader_version);
+    shader_sm4_read_header(parser, &ptr, shader_version);
     vkd3d_string_buffer_printf(buffer, "%s%s_%u_%u%s\n", compiler.colours.version,
             shader_get_type_prefix(shader_version->type), shader_version->major,
             shader_version->minor, compiler.colours.reset);
diff --git a/libs/vkd3d-shader/vkd3d_shader_main.c b/libs/vkd3d-shader/vkd3d_shader_main.c
index c439308..08a1cee 100644
--- a/libs/vkd3d-shader/vkd3d_shader_main.c
+++ b/libs/vkd3d-shader/vkd3d_shader_main.c
@@ -388,7 +388,7 @@ static int vkd3d_shader_parser_init(struct vkd3d_shader_parser *parser,
         return VKD3D_ERROR_INVALID_ARGUMENT;
     }
 
-    shader_sm4_read_header(parser->data, &parser->ptr, &parser->shader_version);
+    shader_sm4_read_header(parser, &parser->ptr, &parser->shader_version);
     return VKD3D_OK;
 }
 
diff --git a/libs/vkd3d-shader/vkd3d_shader_private.h b/libs/vkd3d-shader/vkd3d_shader_private.h
index fb449aa..3b1169a 100644
--- a/libs/vkd3d-shader/vkd3d_shader_private.h
+++ b/libs/vkd3d-shader/vkd3d_shader_private.h
@@ -891,8 +891,8 @@ struct vkd3d_shader_message_context;
 void *shader_sm4_init(const DWORD *byte_code, size_t byte_code_size,
         const struct vkd3d_shader_signature *output_signature, struct vkd3d_shader_message_context *message_context);
 void shader_sm4_free(struct vkd3d_shader_parser *parser);
-void shader_sm4_read_header(void *data, const DWORD **ptr,
-        struct vkd3d_shader_version *shader_version);
+void shader_sm4_read_header(struct vkd3d_shader_parser *parser,
+        const uint32_t **ptr, struct vkd3d_shader_version *shader_version);
 void shader_sm4_read_instruction(void *data, const DWORD **ptr,
         struct vkd3d_shader_instruction *ins);
 bool shader_sm4_is_end(void *data, const DWORD **ptr);




More information about the wine-cvs mailing list