Rémi Bernon : winexinput.sys: Return native product strings on some devices.
Alexandre Julliard
julliard at winehq.org
Mon Sep 13 16:12:34 CDT 2021
Module: wine
Branch: master
Commit: 5e41525c3bb774be7cce8801505c58c460d889f9
URL: https://source.winehq.org/git/wine.git/?a=commit;h=5e41525c3bb774be7cce8801505c58c460d889f9
Author: Rémi Bernon <rbernon at codeweavers.com>
Date: Mon Sep 13 13:01:44 2021 +0200
winexinput.sys: Return native product strings on some devices.
Signed-off-by: Rémi Bernon <rbernon at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
---
dlls/winexinput.sys/main.c | 60 ++++++++++++++++++++++++++++++++++++++++++++++
1 file changed, 60 insertions(+)
diff --git a/dlls/winexinput.sys/main.c b/dlls/winexinput.sys/main.c
index 3832c97ef26..667ce867269 100644
--- a/dlls/winexinput.sys/main.c
+++ b/dlls/winexinput.sys/main.c
@@ -32,6 +32,7 @@
#include "ddk/wdm.h"
#include "ddk/hidport.h"
#include "ddk/hidpddi.h"
+#include "ddk/hidtypes.h"
#include "wine/asm.h"
#include "wine/debug.h"
@@ -314,17 +315,76 @@ static NTSTATUS try_complete_pending_read(DEVICE_OBJECT *device, IRP *irp)
return IoCallDriver(fdo->bus_device, xinput_irp);
}
+struct device_strings
+{
+ const WCHAR *id;
+ const WCHAR *product;
+};
+
+static const struct device_strings device_strings[] =
+{
+ { .id = L"VID_045E&PID_028E&IG_00", .product = L"Controller (XBOX 360 For Windows)" },
+ { .id = L"VID_045E&PID_028F&IG_00", .product = L"Controller (XBOX 360 For Windows)" },
+ { .id = L"VID_045E&PID_02D1&IG_00", .product = L"Controller (XBOX One For Windows)" },
+ { .id = L"VID_045E&PID_02DD&IG_00", .product = L"Controller (XBOX One For Windows)" },
+ { .id = L"VID_045E&PID_02E3&IG_00", .product = L"Controller (XBOX One For Windows)" },
+ { .id = L"VID_045E&PID_02EA&IG_00", .product = L"Controller (XBOX One For Windows)" },
+ { .id = L"VID_045E&PID_02FD&IG_00", .product = L"Controller (XBOX One For Windows)" },
+ { .id = L"VID_045E&PID_0719&IG_00", .product = L"Controller (XBOX 360 For Windows)" },
+};
+
+static const WCHAR *find_product_string(const WCHAR *device_id)
+{
+ const WCHAR *match_id = wcsrchr(device_id, '\\') + 1;
+ DWORD i;
+
+ for (i = 0; i < ARRAY_SIZE(device_strings); ++i)
+ if (!wcsicmp(device_strings[i].id, match_id))
+ return device_strings[i].product;
+
+ return NULL;
+}
+
static NTSTATUS WINAPI gamepad_internal_ioctl(DEVICE_OBJECT *device, IRP *irp)
{
IO_STACK_LOCATION *stack = IoGetCurrentIrpStackLocation(irp);
ULONG output_len = stack->Parameters.DeviceIoControl.OutputBufferLength;
ULONG code = stack->Parameters.DeviceIoControl.IoControlCode;
struct func_device *fdo = fdo_from_DEVICE_OBJECT(device);
+ struct device *impl = impl_from_DEVICE_OBJECT(device);
+ const WCHAR *str = NULL;
TRACE("device %p, irp %p, code %#x, bus_device %p.\n", device, irp, code, fdo->bus_device);
switch (code)
{
+ case IOCTL_HID_GET_STRING:
+ switch ((ULONG_PTR)stack->Parameters.DeviceIoControl.Type3InputBuffer)
+ {
+ case HID_STRING_ID_IPRODUCT:
+ str = find_product_string(impl->device_id);
+ break;
+ }
+
+ if (!str)
+ {
+ IoSkipCurrentIrpStackLocation(irp);
+ return IoCallDriver(fdo->bus_device, irp);
+ }
+
+ irp->IoStatus.Information = (wcslen(str) + 1) * sizeof(WCHAR);
+ if (output_len < irp->IoStatus.Information)
+ {
+ irp->IoStatus.Status = STATUS_BUFFER_TOO_SMALL;
+ IoCompleteRequest(irp, IO_NO_INCREMENT);
+ return STATUS_BUFFER_TOO_SMALL;
+ }
+
+ wcscpy(irp->UserBuffer, str);
+ irp->IoStatus.Status = STATUS_SUCCESS;
+ IoCompleteRequest(irp, IO_NO_INCREMENT);
+ return STATUS_SUCCESS;
+
case IOCTL_HID_GET_DEVICE_DESCRIPTOR:
{
HID_DESCRIPTOR *descriptor = (HID_DESCRIPTOR *)irp->UserBuffer;
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